Tron
- PG
- Year:
- 1982
- 96 min
- 1,292 Views
BLACKNESS:
1THE ELECTRONIC WORLD 1
On one side of the screen, computer programming language is being
printed, and we HEAR the sound of an electronic keyboard. In the
center of the screen, glowing lines inscribe a rough computer
simulation of a figure, in response to the programming. Gradually
the figure is completed and refined, as we HEAR a resonant voice
speaking.
VOICE:
As astonishing advances in computer
science are made, artificial intelligence
programs are being designed to assist
us in every area of life...
We see that the completed form is man-like, heroic and muscular,
wearing a form of flexible armor. The face is calm, handsome and
intelligent. As the voice continues, the form becomes rounded by
the computer until it appears three dimensional and begins to rotate.
VOICE (CONT.)
In a world-wide network of electronics,
they travel through miles of circuitry
at the speed of light. We created them to
calculate and research, to help us design
and heal and think. With all that they can
do, are they only electrical impulses...
or are they a new form of life?
The figure is rotated completely around, and as it comes back to face
us, a glowing disk appears beside it; again in response to the
programming printed out at the side of the screen. The disk moves
towards the man-like figure and is rotated into position above it.
As the voice reaches the final word, the disk is slammed into place
on the back of the figure. There is an explosion of colored light,
a resounding crash of MUSIC and the title appears across the top of
the screen in huge letters.
T R O N ! !
The MUSIC CONTINUES as the glow fades and we SEE that the figure has
become real, a living being, although filled with glowing light, as
if it had an inner core of electricity.
The following is a SERIES OF QUICK CUTS in MONTAGE STYLE as the
OPENING TITLES ROLL. The montage takes place in two worlds, the
ELECTRONIC WORLD and the REAL WORLD.
The Electronic World is a mirror of our own, consisting of the
electronic information in our computers, television sets and
telecommunications network. It is peopled by computer programs,
data, and the characters from countless video games. For the first
time, we are seeing their world as it really is, rather than through
the window of television screens.
CUT TO:
2CYCLE GAME 2
TWO OTHER ELECTRONIC FIGURES standing on a glowing grid against a
dark background. Each holds a bar between his fists, and as a BUZZER
SOUNDS, a glowing light cycle is inscribed around them, completely
encasing them.
CUT TO:
3LONG SHOT 3
as the cycles take off. We see that each leaves a solidifying laser
trail behind it. One turns abruptly, creating a wall in front of the
other.
CUT TO:
4REAL WORLD 4
Screen of a video game, the Real World version of light cycles,
as we see one of the lines smash into another and disappear.
We see teenagers, strangely lit from below with bluish light,
their hands on electronic controls, levers, knobs. We HEAR
electronic beeping and popping.
6ELECTRONIC WORLD6
Futuristic tanks bearing down on one another in a flat grid-like
landscape. One FIRES, and the other disappears when it is hit, to
reappear, spinning wildly, in the distance. We HEAR a sound
like a crack of lightning.
7REAL WORLD 7
A video game in an arcade. On the screen is a typical version of
Tank Wars with computer generated representations of tanks in a 2-D
maze.
8/9 OMITTED8/9
10 ELECTRONIC WORLD10
Two other game warriors on the grid, this time throwing
glowing disks at one another like frisbees. We see the
one colored blue throw; his disk smashes into the second
warrior, and he dissolves into thousands of glowing lines.
A video game called "BERSERK," in which a human character'
throws a glowing dot at monsters in a maze; we see a quick
glimpse of the screen, then cut to a group of people staring
down, LAUGHING.
12 OMITTED12
13 ELECTRONIC WORLD13
Another game in progress, from a LONG SHOT. A version of
Jai Alai, in which the two players stand suspended in space
on glowing colored rings, and throw a pellet of solid energy
at each other.
14 ANGLE ON ONE OF THE WARRIORS 14
He is huge, evil looking. His body is enormous, his head
mechanical. This is SARK. He glows ominously blue. He is catching
the pellet thrown from his opponent who is much smaller, glowing
yellow.
15 CLOSE UP - FACE OF THE OPPONENT15
fearful, nervous, poised on one ring.
16 SARK 16
sneering, as he uses his electronic cesta to hurl the pellet
back with violent force.
desperately trying to catch the pellet, but it smashes
into the ring, which explodes into a million pieces. One
last glimpse of the yellow warrior's tortured, desperate
face as he falls to instant death.
17 SARK 17
triumphant, LAUGHING. High above him, etched in enormous
glowing computer printed 3-D block letters, are the words:
"WINNER:
BLUE - SARK!!"BOY'S VOICE
(distant, echoing)
Aagh! God, Lisa, I almost had you that
time.
DISSOLVE TO:
18 REAL WORLD - THE VIDEO ARCADE 18
We see two TEENAGERS playing a table model video game, where we
can see the words: "Winner - Blue" printed. The game console is
prominently marked with the letter logo of the manufacturer: "ICOM."
BOY:
Lemme play you again?
TEENAGE GIRL:
(holds out a hand)
Yeah, if you've got another quarter.
FOCUS ON SCREEN, ZOOM IN SLIGHTLY AND
DISSOLVE TO:
19 ELECTRONIC WORLD19
Sark is striding through a wide corridor where other tough
looking blue warriors are lounging around, leaning against the
walls, sitting on the floor against the wall. They look up as
Sark comes in and one of them calls out:
WARRIOR 1
Sark, my man! You are hot!
WARRIOR 2
That knuckleball gets 'em every
time, boy...
Sark and the other blue warriors LAUGH RAUCOUSLY, and Sark moves on.
CUT TO:
20 THE BRIDGE OF THE AIRCRAFT CARRIER 20
overlooking the video game grid. We see Sark walking onto the bridge,
removing his cesta and tossing it aside carelessly. A BUZZER is
sounding. Sark plugs himself into the feet sockets with a SIGH of
satisfaction.
The buzzer stops and we see the holographic image of a
cylinder forming around Sark, at first translucent and then
solidifying so that we can't see through it, and Sark is
hidden from view.
21 INT. CYLINDER - SARK'S POV21
of this happening. We can see the inside surface of the cylinder
... a wavering image of a stretched out face, just features,
appears superimposed on the cylinder. The face speaks.
VOICE (MCP)
You're getting brutal, Sark.
Brutal and needlessly sadistic.
The feet sockets glow and we see Sark absorbing the energy like
a drug addict, eyes glazed.
SARK:
Thank. you, Master Control.
MCP:
We might be capturing some military
programs soon... that interest you?
SARK:
Sure, I'd love to go up against some of these
guys ... be a nice break from these
accounting creampuffs you keep sending
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"Tron" Scripts.com. STANDS4 LLC, 2024. Web. 8 Nov. 2024. <https://www.scripts.com/script/tron_625>.
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