400 Days Page #2

Synopsis: "400 Days" centers on four astronauts sent on a simulated mission to a distant planet to test the psychological effects of deep space travel. Locked away for 400 days, the crew's mental state begins to deteriorate when they lose all communication with the outside world. Forced to exit the ship, they discover that this mission may not have been a simulation after all.
Director(s): Matt Osterman
  1 nomination.
 
IMDB:
4.5
Year:
2015
91 min
149 Views


Nobody said anything

about getting shots.

Uh, yeah they did. During training.

When you're in closed quarters,

makes you more susceptible to viruses,

any long term illness could

jeopardize the mission.

And who knows what you

brought on with you.

I remember everything... always

and I don't remember that.

Come on, now.

Afraid of a little shot?

No, I am not. Not at all.

- Maybe she'll give you a

lollipop when you're all done.

Arm.

All done.

How's the water?

Fine.

Plain that for the Osmosis reclamer.

Before we sat down,

So, it's recycled pee.

I am drinking my own pee.

- Well, there is no way to tell

if it's yours specifically.

- Oh, Ok, and as far as

this uh, soup went, is that

my own sh*t? Because it tasted like it.

What's up?

- Listen, we're gonna be here

for a long time, so I thought

if you need something... -No, I'm good.

Just see how you're doing.

- Uh...

- Well if you need anything,

don't hesitate. -I won't.

Good night.

Ok, Uh...

We try to get regular workouts here,

Want to keep our health up for when we

get ready for actual space travel.

And, so this little gym...

our gym away from home.

Alright... Lets go to sprint.

And allow me to show you the kitchen

where we have our cook preparing

the ship's first official meal.

Bug, what's on the menu?

- I am not the cook, we take turns

and this is re-hydrated mushrooms.

- Yikes. Let's hope we

make it through the night.

You know what time it is?

- It is time to play

a little game I call

"Emily's perceptional

monumental chronology test"

that infers the temporal

sequencing content

and duration of cognitive operations. "

Or we can... we can call it memory,

that's another way.

You flip them over

until you find a match.

We're going to play this once a month

to check progress or lack thereof.

Ready?

Done.

Are we... are we moving?

This... is some simulation.

- Uh, uh maybe we're passing

through an asteroid belt.

- Unlikely. The only belt of

significance is beyond Mars,

we only have another 60

million kilometers to go.

Let's check with mission control.

Mission control, please copy.

Walter, do you copy?

Walter, do you copy?

Do you copy?

- Warning! Recalibrating

solar energy retention.

Sh*t!

- Warning.

- Look, solar array.

- Warning! Recalibrating

solar energy retention.

The batteries are fine,

but we're still getting a little

bit of power from the solar array.

So what's the problem?

- I think those bastards

ruined the solar panels.

Is there anything we can do about it?

- This is obviously one of

Walter's curve balls. Right?

So let's just not freak out

and conserve power for a while.

No big deal.

Walter, come in.

Walter, this is Emily, I'm alone

and I need to speak with you.

I need you to answer.

Walter, please come in.

it's Emily, and I

need to speak with you.

Walter, please answer.

I need to talk to you.

Hey.

- Jesus...

- How you doing?

- Um... Still trying to

reach mission control.

This is just part of

the simulation, right?

Yeah. Sure.

It's probably the reason we were left with

enough power to keep the systems running.

- Right?

- Yeah.

Let me get some sleep.

A happy birthday, by the way.

Ah, come on.

You taking this so seriously.

Yeah it's a big deal.

They're investing a lot

of time and money into it.

Yeah, and you're gonna be fine.

- I guess I can't do this whole

apathetic thing as well as you do.

What's that supposed to mean?

Nothing.

Hey...

Do you think we're making a mistake?

You and I?

Well, I don't really give a sh*t.

You are such a fun kid.

You're quite a mystery, hum?

Fine. I call. All in.

Can you beat this?

- Yeah. You might want to

work on your bluffing skills.

- Now, now, it's just

a friendly competition.

- Look what I found.

- A little stowaway.

Alright, put that thing in the bucket.

- And then what?

- We dispose of it.

- Dispose? When? What

do you mean dispose?

- I am going to eliminate the

little jerk because it's unsanitary.

- No, Jonathan is... the

mouse is a member of the crew.

Who, Jonathan? He has a name?

Of course he has a name!

and he has just a right

to be here as any of us.

Bug... I...

- He is a crew member.

- You know what, Bug? How about this:

There is no way in hell

that you're going to keep...

No, no, no!

Am I the only sane one here?

Ok, we can't have a germ

infested rodent running around.

- Cold!

- What boy? You more than anybody...

- Calm...

- Guys... Stop it, Ok?

Don't... don't touch me.

Hey, stop it, hey!

Hey, knock it off!

Theo, stop it!

Alright, stop it, that is enough!

Seriously?

You OK, Bug?

Just a couple seconds. I got dizzy...

A little nosebleed, and then I was fine.

It's 'cause you're an a**hole.

And probably dehydrated.

You really need to start

taking better care if yourself.

Yeah, sure.

- You know, we've been

down here for a while now,

and you still haven't

talked about your family.

- That's because there is

not much to talk about.

- You know, I'd think

that you'd have to have

some sort of connection.

Friends family, something.

You read my file?

Dad was a pilot, mom self-medicated

sent to boarding school

when I was eight and

they decided to stop visiting

altogether when I was eleven.

Needless to say I learned a

lot about life pretty early on.

- This is probably a

small consolation, but...

I mean, down here we're all

kinda like a little family?

I think the family

won't operating.

But... I hope that if there's

anything wrong with me,

- Can you.. uh.. can you

send Bug in for me please?

Emily, I'm sorry about that.

Fine.

Ah, she's already seen that, Bug.

That is F***.

In a field, going nowhere,

zero communication, no sun,

all alone,

- When you mentioned feeling

guilty about leaving your son...

I just wish I could get to see him.

Yeah.

What was his name?

Sam.

He is a great kid.

What if you wrote him a letter?

And hide it under my pillow?

No, thanks.

Mission control, do you copy?

Anybody, anybody. Anybody...

Do you copy?

Copy...

Copy...

Is this part of your plan, Walter?

Hey Bug!

Bug, is this urine?

Yeah.

Can you recycle it for me please?

Bug, we're worried about you, Ok?

It's not healthy for you to

contain yourself like this.

- I'm fine. I just need

to finish something

in here first then I'll be right out.

- Bug, as a medical adviser,

I'm going to need to...

I said I'm fine!

I'll be right out!

Sam!

Sam?

Sam?

Hi daddy.

Where's mom?

Around.

- Remember that time I made it to the

final round in that astronaut thing?

Can I come with you?

Wish you could, bud.

How long are you gonna be gone?

I'm gonna be gone a long time.

What we do?

Nothing.

- Because nobody's supposed

to know we're here.

Well, then who is it?

Protocol says we have to ignore it.

I can't... I'm going to go to bed.

It'll stop, eventually.

Right?

What the hell was that?

What... What's wrong?

Hey, Bug!

Stop!

Who is he?

Jesus...

It's Ok. We just want to help you.

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Matt Osterman

Matt Osterman is an American independent filmmaker who was born in Rhinelander, Wisconsin. He currently resides in Minneapolis, Minnesota. He is also known for his work writing and directing the films Ghost from the Machine and 400 Days. more…

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Submitted on August 05, 2018

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