Blade II Page #12
The interior of the van has been outfitted into a mobile "op
center". Scud sits in a cluttered nest of electronic
ephermera, munching on a bag of White Castle hamburgers.
He's watching a video feed from a camera mounted on Blade's
gear, listening to the Bloodpack's CHATTER coming in from
various audio channels. In the background, he's also got
Barry White's "Love Machine" playing.
SCUD:
Everything's copacetic in the Mystery
Van. How you doing, Whistler?
EXT. ROOFTOP - NIGHT
Whistler is atop the roof of a nearby building, outfitted
with a sniper rifle on a tripod.
WHISTLER:
Walking on sunshine, toke-boy.
WHISTLER'S POV (NIGHT VISION BINOCULARS)
The view pans from the hotel entrance to Scud's van.
Whistler puts down the binoculars, lights a cigarette. He
takes out a knife and slices open his palm. He stares at the
blood, his hand slowly trembling.
INT. HOUSE OF PAIN - BALLROOM - NIGHT
Blade works his way through the crowd. The beat is getting
heavier now, the crowd more energized. He briefly makes eye
contact with Nyssa, but then she's gone again, disappearing
into the sea of flesh, ducking past one of the vinyl sheets
into a corridor beyond. Chupa, Asad, Snowman and Priest
remain behind, searching the crowd.
As Blade walks, he notices a series of grates beneath their
INT. HOUSE OF PAIN - DRAINAGE AREA - NIGHT
-- and we are below Blade, looking up at him through the
grate. We are in a blood-encrusted drainage area just
beneath the ballroom that slopes inward towards a large,
octagonal iron culvert. As we watch, a section of the
culvert rises, a pair of RED EYES peering out from the
darkness within.
INT. HOUSE OF PAIN - STAIRCASE - NIGHT
Blade follows Nyssa up a narrow staircase into a corridor
lined with gangrenous, peeling wallpaper. Some of the room
doors are shut, some open. Clearly, many are occupied.
INT. HOUSE OF PAIN - KITCHEN - NIGHT
A 1930s industrial kitchen filled with corroded equipment.
Reinhardt, Verlaine, and Lighthammer work their way inward,
searching the area. Lighthammer carries massive war hammer
like his namesake.
Reinhardt nods to Verlaine, who opens a walk-in, shining her
entry light over an assortment of rusting meat hooks.
INT. HOUSE OF PAIN - FIRST CORRIDOR - NIGHT
Blade checks more doorways, catching half-glimpses of FLESH,
LEATHER, and STEEL. He hears SOBBING, MOANS, WHISPERS.
Then, a distinctly HUMAN WHIMPER catches his attention.
Nyssa opens a door onto an empty room. A vacant stainless
steel examination table gleams in the center, waiting.
Blade pushes open another door. We SEE a fearful YOUNG WOMAN
crouching in the corner of a soiled room. A corpulent
VAMPIRE in a leather apron is hosing down the floor.
CORPULENT VAMPIRE
Close the f***ing door, buddy.
Blade makes eye-contact with the woman. She's clearly human.
Blade tenses. The corpulent vampire is getting irate when --
CORPULENT VAMPIRE (CONT'D)
I said, close the f--
THUNK! Blade throws a sliver stake into the vampire's
forehead. Even as the vampire turns to ash, Blade motions
for the girl to leave and we're out the hallway again, Nyssa
turning around.
NYSSA:
What was that?
BLADE:
(poker-faced)
Nothing.
We SEE the woman duck out the room behind him.
INT. HOUSE OF PAIN - KITCHEN - NIGHT
Reinhardt, Verlaine, and Lighthammer. A Styrofoam cup rolls
across the floor, blown by a breeze. Reinhardt pauses,
notices another walk-in freezer door ajar, moves in that
direction.
Unseen behind them, a door BEHIND THEM slowly swings open.
INT. HOUSE OF PAIN - BALLROOM - NIGHT
Chupa, Asad, Snowman and Priest. THREE SHADOWED FIGURES are
lurking near one of the exits -- skinhead types, each with a
hairline scar running down their chin.
Asad silently motions to snowman and the others, indicating
figures. Snowman signs something back. The vampire trio
starts towards them.
INT. OPERATIONS VAN - NIGHT
Bored to sh*t, Scud plucks a joint from behind his ear. As
he fires up his woman torso lighter we HEAR SOMETHING just
outside the van. Scud kills the Barry White, listening.
Silence. Then, a FAINT SKITTERING.
SCUD:
Um, Whistler, you out there?
No response.
SCUD (CONT'D)
(more urgently)
Whistler?
Still no response. Scud reaches for a handgun and creeps
into the front of the van. He looks out the windshield --
nothing. He looks left, then right - nothing.
Unnerved, Scud returns to the back of the van. He reaches
for the handle of the rear door and abruptly jerks the door
open, aiming the gun out --
There's nothing outside the van. But then Scud hears the
SKITTERING AGAIN. His eyes shift apprehensively to the floor
of the van below him.
INT. HOUSE OF PAIN - FIRST CORRIDOR - NIGHT
As they near the end of the hall, Blade notices a drop-down
attic door in the ceiling above. He unsheathes his sword and
uses the tip to unlatch the trapdoor. The counter-weighted
door CREAKS and LOWERS, unfolding a sectioned ladder. We see
darkness beyond. As Blade cautiously mounts the stairs --
Nyssa's attention is drawn to a billowing piece of vinyl. A
BLURRY FIGURE is visible behind it. Then it moves away.
Nyssa ducks past the vinyl.
INT. HOUSE OF PAIN - BALLROOM - NIGHT
As the music reaches a crescendo, Asad notices MORE SHADOWY
FIGURES by another exit. And even MORE by a third. Snowman
signs to Asad again, more urgently this time, as the first
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"Blade II" Scripts.com. STANDS4 LLC, 2024. Web. 26 Nov. 2024. <https://www.scripts.com/script/blade_ii_652>.
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