Blade Runner Page #25
- R
- Year:
- 1982
- 117 min
- 1,726 Views
Deckard has to shoot or be kicked to death, he's already
badly battered by her furious feet.
BOW! BOW! Pris is blown away
hits.
BOW! The third hit catches her in the back of the neck
as she spins away from Deckard... and that's it, she
goes down in a limp heap, leaving Deckard standing there,
bloody and stupified.
He's still staring when he hears it... the drone of the
elevator ascending.
Deckard frowns. He starts toward the door, reaching in his
pocket as he goes and pulling out a cassette.
INT. CORRIDOR - NIGHT
Deckard slams the cassette into his blaster as he steps
intop the corridor and looks toward the sound.
He sees the elevator coming up.... glowing.
Deckard doesn't like this. He glances quickly as the
various possible routes for escpe.
Not the stairs.
Nothing else.
The lift is almost to Sebastian's floor.
Deckard retreats hastily into Sebastian's apartment.
CUT TO:
INT. SEBASTIAN'S APARTMENT - NIGHT
Deckard steps into the room with Pris' body in it.
He hears the elevator stop. Then footsteps.
Deckard considers.
The footsteps are getting closer.
Deckard walks silently toward the other door leading into the
next room and steps through it.
The footsteps keep coming.
And the breathing has started. Asthmatic, rasping.
CUT TO:
Deckard slides around the door and puts his back to the wall,
blaster ready.
INT. SEBASTIAN'S APARTMENT NIGHT
Deckard comes running into the lobby (hand held)through
the billiard room and into the darkened area the other
side of the billiard room and stands breathing heavily
INT. LOBBY - NIGHT
Batty's shadow appears in the doorway (Deckard's POV) he
stares at Pris' dead body.
His body walks into the shadow.
Deckard fires, but Batty is faster, he ducks back and
disappears.
Deckard's bullet smashes into the dresser in the bedroom,
the mirror explodes.
Deckard runs into the billiard room.
He ducks back behind the wall.
Suddenly a hand comes tearing through the wall, and pulls
Deckard's hand through.
Systematically, Batty breaks two of Deckard's fingers.
BATTY:
For Pris... for Zhora....
Proud of yourself little man....
As Deckard screams, Batty puts the gun back in Deckard's
broken hand and pushes it back through the hole.
Batty's head peers through the hole, and Deckards fires at
him grazing the side of his face and blowing off his ear.
Deckard starts running (hand held) through the rooms
looking for an escape.
BATTY(OS)
Not very sporting to fire on
an unarmed opponent. I thought
you were supposed to be good...
arent you the man.
CUT TO:
Batty in semi darkness is
streaming down in his from his wounds. He starts to daub
his face with his own blood, like a commanche warrior.
Then he starts to strip down - a tribal ritual.
INT. DARKENED ROOM (re-dressed lobby) ARMOIRE - NIGHT
Deckard runs into the darkened room. Rats scuttle across
the floor.
He hears footsteps coming. There are no other exits.
He looks at the armoire. His only escape.
He runs to a table and with great pain bends his fingers back
then runs to the armoire and starts to climb it.
Batty walks into the room looks up at Deckard and starts
to laugh.
BATTY:
Where are you going ?
Deckard continues towards the ceiling, the armoire
starts to tilt, water drips on his head.
Thunder and lightning erupt.
Deckard's head pops up through the floor next to an
overflowing toilet.
All of a sudden he too starts to laugh, as he lays down
on the floor, his laughter becoming hysterical.
He looks around for some tape and starts to wrap his broken
fingers.
Suddenly, with a resounding crash Batty's head comes through
Deckard gets up and makes a run for the door at the end of
the room, as Batty, animal like, starts slurping the water
out of the basin.
Deckard pulls and tugs at the door, frantic with fear.
The other door opens and Batty walks in, as Deckard manages
to open his door.
INT. CLOSET - NIGHT
Two hundred objects (pigeons) burst out of the room into
Deckard's face as he runs into the closed off room.
There is no way out except by the
proceeds to tear down.
BATTY:
Now where are you going?
Deckard climbs out the window, as Batty watches.
EXT. ROOF - WINDOW LEDGE - NIGHT
Deckard slowly eases himself around the window ledge
and edges his way around to a cornice.
Batty appears at another window, as Deckard scrambles
up the cornice and on to the roof, wind and rain hindering
his climb.
EXT ROOF - NIGHT
Wind and rain. Deckard dashes onto the roof and looks
frantically over his shoulder. Batty isn't in sight yet.
He looks around desperately. The roof is a desert no
shelter. Deckard looks across at the next building.
Suddenly a rooftop door opens and Batty steps out.
Deckard looks back at the next building. Is it possible ?
A long jump. But what choice.
Decision time. Deckard decides to go. He runs directly
towards Batty, turns, pumping like crazy, going for the gap.
CUT TO:
EXT. THE ROOF - LOW ANGLE - NIGHT
Looking up from way below, two buildings loom into the
dark with a gap between them and a tiny figure running
like hell and... jumping!
Deckard leaps across the gap, flies through the air...
almost makes it... catches a cornice on the second
building... hangs many stories up over the street and we:
CUT TO:
Deckard hangs onto the cornice in the wind and rain.
One hand is almost useless, the other's strained to
the limit. He looks down. A long, long fall to the
ground.
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"Blade Runner" Scripts.com. STANDS4 LLC, 2024. Web. 24 Nov. 2024. <https://www.scripts.com/script/blade_runner_86>.
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