Computer Chess Page #2

Synopsis: Set over the course of a weekend tournament for chess software programmers thirty-some years ago, Computer Chess transports viewers to a nostalgic moment when the contest between technology and the human spirit seemed a little more up for grabs. We get to know the eccentric geniuses possessed of the vision to teach a metal box to defeat man, literally, at his own game, laying the groundwork for artificial intelligence as we know it and will come to know it in the future.
Genre: Comedy
Director(s): Andrew Bujalski
Production: Kino Lorber
  2 wins & 8 nominations.
 
IMDB:
6.3
Metacritic:
74
Rotten Tomatoes:
87%
UNRATED
Year:
2013
92 min
$101,218
Website
281 Views


(Papageorge) Well, we'll see

when we get to the competition.

(Woman) Could you please

spell your name for me, sir?

Sure, it's P-A-P-A-G-E-O-R-G-E.

I don't see anything here.

- I'm sorry.

- P-A-P-A-G-E-O-R-G-E?

- No.

- M-I-C-H-A-E-L?

I'm sorry.

I could call to one of the neighbouring hotels

and see if there's an available room.

No, I need to stay at this hotel

where the competition's being held!

(Henderson) Um, I am Pat Henderson,

I am very excited.

We have players from all over America,

Canada, Quebec...

Just great,

and we have something new this year,

we have a lady who is competing,

way in the back corner.

I'm happy about that too,

she's welcome.

So, the way

this tournament works is this,

we play Swiss system -

that's five rounds.

That means everybody keeps playing.

If you lose, you play to the end.

However there is one big winner,

and that winner gets a $7,500 prize.

And the other thing you get to do,

you get to play me.

Stick around for the last day

because I challenge

that winning chess programme.

This will be a gruelling couple of days,

so let's keep it light,

let's keep it collegial, be respectful,

and of course have fun.

Let's begin round 1.

(Beeping)

So, er, Tom Schoesser -

is he showing up?

He's a good guy.

Way ahead of his time.

He's like Tesla, he's so far ahead.

I wanna talk to him about

the "Eureka moment".

And frankly, we're on the way to a kind

of timid strategy on the side of White.

I think the reason is, they are playing

the very, very strong Caltech TSAR 3.0 team.

In this case, maybe the programme

is trying for a draw?

In fact I defy anybody

to tell me any theory of Tesla's

that's been disproven today.

I mean,

wireless energy transfer,

radio before Marconi,

the spark plug,

alternating current engine...

Rook to D8.

- Maybe the Industrial Revolution.

- No, it says E8...

TSAR takes pawn.

Queen takes queen.

And rather than capture queen,

the rook just approaches it.

Is there any possibility that this is, er...

some kind of, er, very advanced...

I mean, er...

we just gave up a queen to, er...

to get his queen there

and now we're basically just...

Well...

Um...

- Don't move that rook.

- All right?

- Be right back.

- Excuse me! Excuse me...

There seems to be a little glitch here,

maybe we should just

follow with the camera

and I'll look over here

at the STASIA SHORTSLEEV game.

We're having

serious technical problems,

- I need to run a very, very brief diagnostic.

- I'm sorry, once the clock has started...

There's a tiny...

I'm almost certain I know what it is,

it's just going to take

a moment of our time.

I appreciate that,

but unfortunately once the clock has started

we cannot halt the game.

OK, er...

That's understandable.

We can go ahead

and leave the clock running.

It's gonna be a very brief diagnostic.

I'm almost certain

I know what the issue is.

- I'm sorry, there's no adjusting the code.

- We're at a point now... this game is not...

And MIT just won.

Great playing everyone, great round.

I've got your new table assignments

up here on the projector.

Eight of you will be moving.

Er, let's be careful and,

of course, watch for cables.

Good luck.

Oh, God...

Peter, can you tell me

what's going on here?

I mean, chess is the game where you're

supposed to protect the king, right?

Yes.

Rather than sending him out to die

at the earliest opportunity.

- Is that right?

- Yes.

- Yeah?

- OK.

Do you have any idea what game it is

that TSAR is trying to play right now?

Can you enter the move?

(I Blues tune on electric keyboard)

Scotch, man?

God, yes.

Another of these

for the Rules Committee here?

(Chuckles) Thank you so much.

A lot of late night coding sessions

fuelled by this stuff.

You don't find it blurs your judgment?

I've got it down to a science, you see.

There's a sweet spot.

And the sweet spot is

three scotches.

Four?

You start to get a little bit drunk,

a little bit fuzzy.

One or two, it just doesn't work.

But on three scotches?

A man on three scotches could programme

his way out of any problem in the world.

(Chuckles)

Excuse me,

I'm gonna go to the bathroom.

OK.

Shelly, hi. Mike Papageorge.

I was one of the panellists.

- Hi.

- How you doing?

Fine.

I see you're with the MIT team.

That's wonderful, I think that we need

more women here at this conference.

I mean seriously,

you get all these guys together

to come up with a solution for this problem,

what do they come up with?

"Brute force." Brute force.

It's pathetic, really.

I'd be willing to bet

that you and I are the only ones here

who even understand

that programming has a feminine side.

Anyway, I would love to stay in your room

if you have an extra bed.

I... I'm so sorry

that you lost your room.

I... I don't have an extra bed.

Could I just crash on your floor

or something?

I just need, you know,

a blanket and a pillow really.

Just somewhere where I can crash

till tomorrow morning.

The thing is,

the computer's in my room, so...

I would probably need to check

with the team to make sure...

What, McVey?

He's fine, he loves me!

Excuse me.

Sorry to eavesdrop, but I don't think...

Can I help you guys with something?

Yeah, I don't think it's a good idea to...

with the computer equipment in her room.

I... I just don't think

that's a good idea.

Sir, sir... we, unlike Shelly,

we have a double, we have plenty of space.

We'd be happy to have you stay with us.

- You can stay in our room.

- Yes, no problem.

What?

(Man) So the thing, er...

the thing you got to remember is...

When I'm talking,

I'm not really talking, he's talking.

When I'm asking questions,

he's the one who's actually asking them.

He's just asking them through me.

You can answer me...

- But, but...

- It's all going back to him.

He's pulling the strings.

- How do you feel about that?

- I... I'm, er...

No, no, no!

You've got to answer me.

So...

explain this to me, because...

guys like you are, like,

from Mars, to me.

How does somebody

end up being you?

I mean, how do you get to be you?

- How do I get to be me?

- Yeah. (Chuckles)

- How do you have to be you?

- How do I have to be me?

Yeah.

How do you get to be you?

Well, it's hard to sum up.

For the most part

I'm doing what I love to do.

Um... but I've got

the resources that I need.

You know, I... if I need...

if I need hardware,

if I need computational cycles or whatever,

I mean, I've got that all on my...

No, but tell me, like, like, like...

Like, you get up and you... what?

You take a shower, you eat breakfast,

you get in your car, you get on the highway?

- I'm, er...

- What are you doing with your life?

I'm... developing

a computer chess programme!

Imagine a world where

children can hone their skills

playing against machines,

where you've almost got

an electronic chess coach...

But what if it's the computer honing its skills

playing against children?

Rate this script:0.0 / 0 votes

Andrew Bujalski

Andrew Bujalski (born April 29, 1977 in Boston, Massachusetts) is an American film director, screenwriter and actor, who has been called the "Godfather of Mumblecore." more…

All Andrew Bujalski scripts | Andrew Bujalski Scripts

0 fans

Submitted on August 05, 2018

Discuss this script with the community:

0 Comments

    Translation

    Translate and read this script in other languages:

    Select another language:

    • - Select -
    • 简体中文 (Chinese - Simplified)
    • 繁體中文 (Chinese - Traditional)
    • Español (Spanish)
    • Esperanto (Esperanto)
    • 日本語 (Japanese)
    • Português (Portuguese)
    • Deutsch (German)
    • العربية (Arabic)
    • Français (French)
    • Русский (Russian)
    • ಕನ್ನಡ (Kannada)
    • 한국어 (Korean)
    • עברית (Hebrew)
    • Gaeilge (Irish)
    • Українська (Ukrainian)
    • اردو (Urdu)
    • Magyar (Hungarian)
    • मानक हिन्दी (Hindi)
    • Indonesia (Indonesian)
    • Italiano (Italian)
    • தமிழ் (Tamil)
    • Türkçe (Turkish)
    • తెలుగు (Telugu)
    • ภาษาไทย (Thai)
    • Tiếng Việt (Vietnamese)
    • Čeština (Czech)
    • Polski (Polish)
    • Bahasa Indonesia (Indonesian)
    • Românește (Romanian)
    • Nederlands (Dutch)
    • Ελληνικά (Greek)
    • Latinum (Latin)
    • Svenska (Swedish)
    • Dansk (Danish)
    • Suomi (Finnish)
    • فارسی (Persian)
    • ייִדיש (Yiddish)
    • հայերեն (Armenian)
    • Norsk (Norwegian)
    • English (English)

    Citation

    Use the citation below to add this screenplay to your bibliography:

    Style:MLAChicagoAPA

    "Computer Chess" Scripts.com. STANDS4 LLC, 2024. Web. 8 Jul 2024. <https://www.scripts.com/script/computer_chess_5842>.

    We need you!

    Help us build the largest writers community and scripts collection on the web!

    Watch the movie trailer

    Computer Chess

    Browse Scripts.com

    The Studio:

    ScreenWriting Tool

    Write your screenplay and focus on the story with many helpful features.


    Quiz

    Are you a screenwriting master?

    »
    What is the typical length of a feature film screenplay?
    A 150-180 pages
    B 90-120 pages
    C 200-250 pages
    D 30-60 pages