Dark City Page #2
- R
- Year:
- 1998
- 100 min
- 710 Views
The manager puts the phone down. he returns to the back-room and
is just turning the volume up on hhs radio, when:
HAND-HELD P.O.V. watches him THROUGH the swaying beads hanging in
the back-room doorway. TWO FIGURES (these two are normal height)
peer into the room.
STRANGER 1
Where is John Walker?
THE HOTEL MANAGER stands, moves forward through the beads.
MANAGER:
Whatcha want him for? Friend of
yours...
The manager trails off to silence - he's noticed just how weird
these guys look.
A BLACK GLOVED HAND suddenly GRIPS the manager's neck. He
struggles, gulps for air, is pushed back against the wall.
ON THE MEN - STRANGERS - members of the mysterious group we saw
earlier. They wear long black coats, have extremely pale skin, and
are completely bald. Creepy.
STRANGER 2
Where is he?
The leather glove SQUEEZES, and the manager makes like he wants to
speak. Stranger 2 loosens his grip.
MANAGER:
He left... five minutes ago...
ANGLE ON - a tiny hand pulling at Stranger 2's coat. The two
Strangers move aside.
The manager looks down to see A TINY CHILD-LIKE FIGURE.
This MISTER SLEEP - a miniature version of the Strangers, a
child but not a child.
Mister Sleep steps forward and Stranger 2 leans down to let him
whisper something in his ear - Mister Sleep never speaks above a
whisper.
Stranger 1 then stands upright and looks at Stranger 2.
STRANGER 1
Stranger 2 smiles.
Mister Sleep steps towards the struggling manager. A FLASH OF STEEL
- Mister Sleep grips a DAGGER by his side.
INT. MEN'S ROOM - NIGHT
We are underwater. WALKER'S FACE swims into view. Bubbles spew
from the mouth, the eyes stare wide.
ANGLE ON MEN'S ROOM
Walker washes his face in a dirty sink. He looks up, wipes his face
dry with his coat.
ANOTHER ANGLE:
A breeze tugs at his stringy hair. A tiny ventilation grill high on
the wall above the sink looks out at the street. Walker raises
himself up on his toes.
HIS P.O.V. - OUTSIDE
Sheets of newspaper blow past. A full moon, surrounded by blood red
clouds, hangs above empty streets.
There are TWO - identical.
PAN BACK TO WALKER - Can't remember which door he came through.
He takes a guess, opens one and steps into darkness.
A moment too late he realizes he's picked the wrong door, tries to
go back but the door CLICKS behind him: locked.
WALKER:
Sh*t!
INT. CONCRETE TUNNEL
Pitch black. Trickling water. A distant P.A. VOICE recites names
and numbers. LIGHT, far away.
MOVING ANGLE ON Walker as he walks. He glances around, nervous. He
feels something in his pocket, pulls it out.
ANGLE ON A REVOLVER in his hand.
Walker comes to a halt, examines the gun carefully. He opens the
chamber.
TIGHT ON THE GUN - six shiny bullets.
He turns the chamber carefully, shuts it, doesn't really know what
to do with it.
VOICE O.S.
There you are.
Startled, Walker turns. A figure moves out of darkness: It's
STRANGER 1 from the hotel lobby.
Walker glances about nervously - BACKS AWAY along the corridor,
eyes on the man.
STRANGER:
You are lost, yes?
Walker has his back against the wall. He sees that the Stranger
holds a blade in his right hand.
STRANGER:
(Cont.)
Do not make this difficult.
Walker's cornered. He remembers the revolver, LEVELS it at the man,
his hand shaking badly.
ON THE STRANGER - advancing. Something about his eyes makes
Walker immobile, unable to think clearly.
STRANGER:
(Cont.)
You will not shoot, yes.
THE GUN FIRES once. Red splashes on the man. His shoulder. But he
keeps walking. BANG! Another shot. He jerks as the bullet ripts
into his chest, but keeps advancing.
A final shot POINT BLANK into the man's forehead. A stream of black
liquid spouts from the hole.
Blue smoke clears.
Terrified, Walker lowers the gun.
A BEAT of silence - the Stranger stands motionless. Then his eyes
roll up, and he collapses to the ground.
Walker looks around uncertainly then runs, and disappears down a
corridor.
TIGHT ANGLE - on the fallen man - HOLD on the still figure, then
feet step INTO FRAME.
REVEAL Stranger 2 - he looks around for Walker: not a sign - then
bends down to his comrade.
INT. HOTEL CORRIDOR - MOMENTS LATER
TRACK WITH STRANGER 2 as he walks UP THE CORRIDOR and into Walker's
hotel room...
REVEAL A HIDING FIGURE - a man wearing thick spectacles, clutching
a leather bag, obscured by the shadows. He watches the Stranger go
past...
INT. ROOM 43/BATHROOM - NIGHT
The room is illuminated by light spilling through the open door from
the corridor.
A TALL STRANGER, clutching a silver metal case, stands staring down
at the BROKEN SYRINGE on the bathroom floor. His expressionless
face is as close to perplexed as it can get. This is MISTER HAND.
STRANGER 2 steps across to Mister Hand. Stranger 2 just shakes his
head slowly.
MISTER HAND:
And Mister Quick?
STRANGER 2
He is alright.
Stranger 2 indicates a small black box he holds in his open palm.
Mister Hand nods, moves into the bedroom.
Stranger 2 stops near the body of the dead woman, kicks at her with
his foot.
Mister Hand is at the OPEN WINDOW, looking out into the night.
MISTER HAND:
We will find him.
ANGLE PUSHES THROUGH WINDOW TO FRAME CITY SKYLINE...
INT. MORGUE/CORRIDOR - NIGHT
CLICKING of new leather shoes, striking tiles.
ANGLE MOVES WITH FRANK BUMSTEAD - police inspector. He's forty,
losing hair and gaining pounds.
He reaches into his pocket, removes a SURGICAL MASK, places it over
his nose and mouth.
Suddenly a FEMALE MORTICIAN steps into the corridor. Bumstead
doesn't notice and runs right into her. The mortician gasps on
impact, startled.
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"Dark City" Scripts.com. STANDS4 LLC, 2024. Web. 18 Nov. 2024. <https://www.scripts.com/script/dark_city_329>.
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