Duel: A Conversation with Director Steven Spielberg Page #2
- Year:
- 2004
- 36 min
- 84 Views
Because I said to him,
"I wanna shoot this all on location. "
He said "You cannot shoot a movie
of this scale on location in 10 days.
You need to send somebody else out
and do it on a soundstage
with process. "
I said, "I don't want to shoot this if
I have to go inside. It'll look fake. "
You look out all the windows of the car.
It won't be a chase.
It'll be a guy sitting on a soundstage
with bad process out the windows...
which is always out of sync
with the way the grips move the car.
The car moves this way, the process
goes that way. It never works.
Wally said, "If you spend the first half
of the first day of shooting...
shooting plates,
so we have those banked...
then if you stay on schedule
for the first three days...
then you could shoot on location,
else you gotta come back to the studio. "
I said, "Okay. "
That was the thing I had to prove,
that I could stay on schedule...
so I didn't have to go back inside
to make a real fake-looking movie.
I did stay on schedule to earn me the
right to shoot the whole film outside.
Where I did fall behind schedule
in the last three or four days...
was where Wally Worsley said...
"No one could have done
that film in 10 days. "
We wound up shooting that in 12.
Maybe 13.
I went two or three days
over schedule on that...
which made the studio not very happy,
but I was getting good stuff.
Well, I'm never gonna make
that appointment now.
In order to stay on schedule,
I couldn't just do single setups.
I knew I had to do
some multiple cameras.
But there's only so many cameras
you can put on so many mounts...
hanging off a car
before that starts looking like process.
I wanted a lot of
independent movement...
so we got Pat Hustis to bring
this camera car he invented...
and designed for the movie Bullitt.
He brought this low racing car,
insert car.
I was able to get these cool
low-angle shots of the truck and car.
And also was able to plot the shots.
So I'd put four or five cameras
on a mile stretch of road.
I'd have on one mile run of the truck
chasing the car, I'd get five run-bys.
They'd be all right to left.
Then I simply took the cameras...
took them to the other side
of the road...
the side of the road I was shooting.
When you go to the other side of
the road and look back the other way...
I got five more shots when the truck
and the car were turned...
to their starting positions.
That was the way I was able to quickly
shoot some of the chases in the film.
What took time was more
on the insert car.
We're getting complicated shots
moving in and out of the truck.
Pulling ahead of the truck
where the car comes in the shot.
Letting the car overtake us
and going right into the grill...
with all the dead bugs
I put into the grill of the truck.
And splattered dead bugs
across the windshield.
Things like that took the time,
but things like that created suspense.
I said, "Let's plot the entire
74-minute film...
on an overhead map,
so I can just plot my cameras. "
We did kind of like
a architect's overhead plan...
of all the highways in Pearblossom
and Soledad Canyon and Sand Canyon...
out in Palmdale
where I shot Duel.
Put all of these incidents- the
caf, the phone booth and snake farm-
all the incidents or the set pieces
along the road of the narrative...
on this big overhead map,
and it was a huge mural.
motel room that I was given...
to stay in for the time
I shot on location.
But I was able, every day,
to make notes on the map
and plot what the menu
was going to be to achieve that day.
The day's work that I needed
to achieve...
in order to stay on schedule
and make a really good movie.
I was able to do it from a bird's -eye
view looking straight down.
I didn't do single storyboard frames.
That would come later in my work.
But on this film, that overview
really helped me understand where I was.
When I jumped out of continuity,
The truck was the antagonist.
In the story,
it had to have a personality.
It couldn't just be a sparkling new,
freshly minted truck.
The idea was to make the truck
look like a veteran...
of these road crimes.
This was "murder, incorporated"
on wheels.
There was grease on the windows
and fake dead bugs all over the grill...
and on the windscreen
and against the headlights.
and streaked with oil...
coming out of every single possible
known vent on the truck.
The truck was put
Dennis Weaver was in his makeup chair.
The truck had seven or eight people...
spattering it...
and making it look
really grizzly and horrible.
It was the kind of makeup you would
do on Frankenstein or the Wolfman...
or the Phantom of the Opera.
All those license plates were the states
he drove motorists into the ground...
off cliffs,
against guard rails.
Those were the notches
in his Colt. 45.
The intention was that he was
basically a marauder in every state.
Cary, who liked to be called
"Old Vapor Lock"...
was a guy who I knew because I'm
a big fan of all the old westerns.
Cary Loftin and Dale Van Sickle,
who also worked on Duel...
were two of the most famous stuntmen
in the annals of Hollywood history.
I wanted Cary, and Cary
then suggested bringing Dale along.
Dale drove the car, and Cary drove the
truck. That was kind of the way it was.
There's no hidden piece
of antiquity about Cary Loftin...
as a background character
or standing by the roadside.
He was just the truck driver,
but he was a brilliant truck driver...
because I couldn't have
got any of these shots...
if it weren't for how safely
Cary drove that truck...
and yet made it look dangerous
and frightening and deadly.
But Cary was a very safe driver.
Actually, on certain scenes, we couldn't
get the truck to go very fast...
so I had to use tricks, like having
the camera lower to the ground.
And to create more speed from the truck,
on let's say
the east side of the highway.
Then I'd be in the insert car
with Pat Hustis driving...
with Jack Marta, the DP,
and the operator.
We'd be shooting toward the truck,
but always with that cliff rushing by.
As you know, you don't have to
But if you shoot dead flat to a wall
or an obstacle moving by...
And the longer the lens is,
When I say "longer the lens is, "
anything around a 35 or a 50...
looked awfully good
in terms of speed.
If you went a little wider,
as long as you didn't show the road...
it still looked like you were going
fast if you stayed dead to the side.
So many of those shots
were shot slow...
but cheated with geography
moving by very quickly.
There's a couple shots that are sped up
Translation
Translate and read this script in other languages:
Select another language:
- - Select -
- 简体中文 (Chinese - Simplified)
- 繁體中文 (Chinese - Traditional)
- Español (Spanish)
- Esperanto (Esperanto)
- 日本語 (Japanese)
- Português (Portuguese)
- Deutsch (German)
- العربية (Arabic)
- Français (French)
- Русский (Russian)
- ಕನ್ನಡ (Kannada)
- 한국어 (Korean)
- עברית (Hebrew)
- Gaeilge (Irish)
- Українська (Ukrainian)
- اردو (Urdu)
- Magyar (Hungarian)
- मानक हिन्दी (Hindi)
- Indonesia (Indonesian)
- Italiano (Italian)
- தமிழ் (Tamil)
- Türkçe (Turkish)
- తెలుగు (Telugu)
- ภาษาไทย (Thai)
- Tiếng Việt (Vietnamese)
- Čeština (Czech)
- Polski (Polish)
- Bahasa Indonesia (Indonesian)
- Românește (Romanian)
- Nederlands (Dutch)
- Ελληνικά (Greek)
- Latinum (Latin)
- Svenska (Swedish)
- Dansk (Danish)
- Suomi (Finnish)
- فارسی (Persian)
- ייִדיש (Yiddish)
- հայերեն (Armenian)
- Norsk (Norwegian)
- English (English)
Citation
Use the citation below to add this screenplay to your bibliography:
Style:MLAChicagoAPA
"Duel: A Conversation with Director Steven Spielberg" Scripts.com. STANDS4 LLC, 2024. Web. 26 Dec. 2024. <https://www.scripts.com/script/duel:_a_conversation_with_director_steven_spielberg_7339>.
Discuss this script with the community:
Report Comment
We're doing our best to make sure our content is useful, accurate and safe.
If by any chance you spot an inappropriate comment while navigating through our website please use this form to let us know, and we'll take care of it shortly.
Attachment
You need to be logged in to favorite.
Log In