Ghost Ship Page #11
INT. ARCTIC WARRIOR - MASTER'S QUARTERS - NIGHT
A pencil point on a map follows across Saudi Arabia, coming
to the Persian Gulf and tracing the coast of the Arab Emirates
to Dubayy.
Murphy sits at his desk over the map. His pencil point follows
the Persian Gulf from Dubayy, through the straight of Hormuz
into the Gulf of Oman. Murphy marks an "X" there. A beat as
he looks on at it.
He opens a large envelope he found aboard the Chimera. He
empties it on the desk. He looks through it, docking receipts
from various ports of call, bills of lading, etc. He looks
over the passenger manifest.
INT. ARCTIC WARRIOR - MASTERS QUARTERS - DAY
Murphy wakes. He lies on his bunk, having fallen asleep last
night in his clothes, still holding the envelope and some of
the papers inside.
INT. ARCTIC WARRIOR - DECK - MOMENTS LATER - DAY
Dodge disassembles the turbine fans on deck as Greer reads
in the shade of the deck house. Dodge's hand slips and he
skins his knuckles.
DODGE:
F***er!
GREER:
Take it easy, Dodge. It's only a
piece of metal.
DODGE:
(inspecting his skinned
knuckles)
Damn mind of it's own.
GREER:
(seeing Murphy)
Morning, skipper.
Murphy has stepped out into the sunlight.
MURPHY:
Morning.
GREER:
You're up late.
MURPHY:
Guess I must've fallen back to sleep.
Where's Epps?
DODGE:
Went aboard.
MURPHY:
She take a radio?
GREER:
Yeah.
Murphy nods. A beat.
INT. CHIMERA - PUBLIC ROOM - DAY
Epps steps from a passageway into a large public room. Tables
and chairs are scattered haphazardly, light falling in from
windows along the wall where tattered curtains hang. She
walks on.
A pair of empty glasses sit on a table, an empty sherry
decanter beside them. An ashtray sits beside that. Epps stops,
reaching down. She pulls back a half-smoked cigarette,
lipstick smudging the end, yellowing and fragile from time.
And, as she stands there, we see a FIGURE, IN MURKY
SILHOUETTE, MOVE PAST THE DOORWAY IN THE BACKGROUND. In an
instant it is there and gone.
She puts down the cigarette, having sensed a presence. She
turns to the doorway across the room, but there is nothing
to be seen now.
INT. CHIMERA - PUBLIC ROOM - MOMENTS LATER - DAY
A doll's white face, eyes haunting and coldly blue, stares
into the middle distance. It lies on a love seat as Epps
steps up. She lifts it. Several other toys lie scattered
about as she studies it, when the sound of a TICKING CLOCK
CAN BE HEARD.
A beat as Epps holds there. She turns, trying to locate the
sound. From across the room, Epps stands, listening. As the
TICKING CLOCK sounds from here. She turns, putting down the
doll, holding a beat. She approaches, crossing the room,
coming finally to a stop before us and what we come to see
is an ancient grandfather clock.
All but it's minute hand has fallen off its corroded face,
but from inside it emits a weak though steady TICKING.
Epps stands there as the clock ticks, looking on, when the
TICKING CEASES. A beat as she holds there, as the clock faces
her, now silent.
INT. CHIMERA - PASSAGEWAY - LATER - DAY
Epps shines her light in the darkness as she comes to a door
where daylight falls from a small port. She looks through
it.
INT. CHIMERA - SWIMMING POOL - MOMENTS LATER - DAY
Epps stands in a white tiled room. Light falls from port
holes high in the wall. Running its length is a small swimming
pool, it's rusted fixtures and stained surface creating
bizarre patterns.
INT. CHIMERA - SWIMMING POOL - MOMENTS LATER - DAY
Epps comes to a row of changing stalls. Old clothing hangs
there, unused for fifty years. A pair of woman's shoes lie
on the floor.
INT. CHIMERA - SWIMMING POOL - LATER - DAY
Epps moves along, passing through a doorway into
INT. CHIMERA - GYMNASIUM - CONTINUOUS - DAY
Epps enters another room scattered with old exercise equipment
circa 1950, a wooden rowing machine, barbells and a medicine
ball.
She steps up to the wall, where pictures hang. The Chimera
can be seen in better days, sailing full speed on a calm
sea.
INT. CHIMERA - SUB-DECK - LATER - DAY
Epps jumps down to a lower deck. She shines her light up to
see that she is in an engine compartment, showing a massive
diesel burner. She passes through into another compartment
where the giant pistons of the ship's power plant rise up to
the ceiling.
INT. CHIMERA - SUB-DECK - PASSAGE - MOMENTS LATER - DAY
Epps moves, passing still more diesel burners, towering over
her in the cavernous space. She moves into a narrowing
passage, piping and machinery ducts winding their way into
the depths of the ship.
Finally the passage opens into yet another compartment,
apparently a cargo hold. Crates and boxes are stacked on
loading palettes.
In the corner, a rotting canvas drape covers something. Epps
comes to it. She lifts the canvas, which crumbles away to
reveal a 1951 Ferrari sportster. For the exception of a coat
of dust and a small amount of corrosion, it is perfectly
preserved.
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"Ghost Ship" Scripts.com. STANDS4 LLC, 2024. Web. 23 Dec. 2024. <https://www.scripts.com/script/ghost_ship_362>.
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