Ghosts of Darkness Page #3

Synopsis: Two paranormal investigators are unexpectedly thrown together in the hope of solving a 100 year mystery. Locked for three nights in a house with a dark and unsettling past, the two investigators must put their differences to one side and work together. Scepticism and showmanship are soon put to one side when the two investigators realise there is more at stake than just their professional reputation. For once they have stumbled onto the real thing, but this time it's their own lives at stake.
 
IMDB:
4.7
Year:
2017
82 min
17 Views


It takes a little while, okay?

I'm just getting warmed up.

By the gibbous moon and

the five-pointed star,

while the sky is

bruised and broken,

hear my voice and heed my call,

any spirits present

make yourselves known,

and move the pointer to yes.

Like I said, takes

a little time.

- Same old bullshit.

- Your wife must have

the patience of a saint.

- What did you say?

- Must be a bit

of a strain to....

- Don't you dare

talk about my wife.

You don't know

anything about her.

- Thanks, guys, you made

me look a right a**hole.

Oh, is there some other house

you have to go and haunt?

(eerie orchestral music)

Who are you?

What do you want?

(eerie orchestral music)

(crying)

- Rebecca.

- He made me do it.

- Oh, what have you done?

(crying)

No!

(eerie orchestral music)

(foot steps)

(whispering)

(snoring)

A slight drop in temperature

of the girl's room,

from 15 to eight degrees.

- Morning.

You're up early.

- Couldn't sleep.

- That's hardly surprising.

Not exactly bedtime

reading, is it?

What's your take on all this?

- I'm sure there's a

rational explanation.

There always is.

- I'm beginning

to think agreeing

to stay here was a grave error.

- I think your not

taking a change

of clothes was a grave error.

- I know you don't

wanna hear this,

but something

happened last night.

I got a message on the board.

- You're right, I

don't wanna hear it.

- Two nights left.

Whatever this thing is, it's

counting down our stay here.

- Wake up, Jonathan.

Somebody's playing

games with us.

We're not alone.

Last night, I saw somebody

else in this house.

And whoever it is, they have

access to the building somehow.

- Oh, that can't be good.

(beeping)

Whoa, what did I do?

- Motion sensor.

- What?

- If there's anything

moving around up here,

I'm gonna know about it.

- And what if it's not a person?

Have you even considered that?

- How much do we actually know

about the man who hired us, huh?

For all we know,

we're just pawns

in some f***ed up PR stunt.

I mean, I wouldn't be surprised

if this is all just a ploy

to get dumb tourists

to visit their

newly acquired haunted

house attraction.

Let's face it, we're in

the middle of nowhere.

- Those pictures

look real to me.

- Even if they are,

that doesn't explain

what I saw last night.

- And what if it's

not a PR stunt?

The thing I made contact

with knows we're here.

And trust me, that

is not a good thing.

Jack.

Jack, please listen to me.

I think we might be in

some genuine danger.

- Enough to forfeit your

share of the money, Jonathan?

No one's keeping you here.

- Oh great, where

am I gonna go, hmm?

We're in the middle

of cocking nowhere.

No phones, no cars.

(eerie orchestral music)

(buzzing)

(eerie orchestral music)

(creaking)

(suspenseful orchestral music)

(child laughing)

- What the hell is

going on out here?

- I just saw someone.

- What did you see?

(child laughing)

- Grab the camera.

(suspenseful orchestral music)

Sh*t!

- Well, he didn't say

anything about having a pool.

This is definitely

better than the train.

Oh.

For your website.

What did you see?

- I don't know.

- Don't know?

Or don't want to say?

- It looked like a little girl.

- Was it this little girl?

(eerie orchestral music)

(beeping)

(eerie orchestral music)

- No, tell me that's

not what I think it is.

I think it's high

time we talk about

what I think we're

dealing with here.

- We're dealing

with a real person,

not some phantom spook.

- Jack, I've watched you

fumble about this house

for the last 36 hours with

your gadgets and gizmos.

Now, it's high time

you listened to me.

Open it.

- What is this?

- Demonology, the study

of ancient demons,

their legends, and

more importantly,

how to get rid of them.

- So, you really think a ghost

left that thing in my room?

- Not a ghost, a demon.

Ghosts are easy to move on,

they're my bread and butter.

But a demon, that's an entirely

different beast altogether.

- Okay, let's just say for one

minute I'm buying that crap.

- What's to buy, Jack?

You're sitting in

the middle of a house

where entire

generations of families

have either murdered each

other or committed suicide.

- If you're so

convinced it's a demon,

why can't you get rid of it?

- Oh sure, yeah, just

get rid of it, hmm?

It's not that simple.

- But you're experienced

in this, aren't you?

But you have this?

- I've never actually

had to use that thing.

It's mostly for show.

- Well, isn't that convenient?

- Look, this isn't my MO, okay.

I'm used to moving on

stubborn dead people.

This is different.

- How?

- Because demons aren't human.

Their soul purpose is

to torment the living,

to cause as much pain and

suffering as possible.

Truth is, nobody knows

what these things are.

- Then how do you know that

we're dealing with one?

- Case after case,

all have classic signs

of demonic possession.

Parents murdered by

their own daughter.

You think it's a

coincidence you're seeing

little girls

running around here?

This hapless

handyman came around

to fix the washing machine.

An hour later, he hung

himself out to dry.

Murder after murder,

suicide after suicide.

No previous convictions and

no history of mental illness.

I mean, look at this.

How do you shoot

yourself in the back

of the head with a rifle?

- Okay, you've made your point.

Start reading this.

If it is what you say it is,

then we need to know

how to get rid of it.

But if you're wrong

and it's not a demon,

we got bigger things

to worry about.

- What could possibly

be worse than this?

- That's what I

intend to find out.

- You're wasting your time.

You won't find anything.

- Whoever it is

that's messing with us

must have a way in,

a door or a basement.

Something we haven't seen yet.

You gonna be okay here?

- Oh, I think I'll manage.

- If you hear or see anything,

call me immediately.

- Hey, be careful out there.

(eerie orchestral music)

(whirring)

(eerie orchestral music)

Oh, that's not good.

- [Jack] Jonathan,

where are you?

(eerie orchestral music)

(crackling) Jonathan.

- What is it, Jack?

- What the hell are

you doing up there?

I've been trying to

get ahold of you.

I found the basement.

Just having a look around.

If there's another way

in, this is probably it.

- Look Jack, I need you to

get back up here right now.

I found something

very interesting.

- Jonathan.

Jonathan, you're breaking up.

Jonathan.

(eerie orchestral music)

- Jack.

(eerie orchestral music)

(knocking)

(door slams)

Jack, if you can hear me,

get the hell out

of the basement.

(eerie orchestral music)

(child laughing)

(eerie orchestral music)

- Barnum vindictae.

(screams)

(eerie orchestral music)

- Jack?

Jack, I've been

trying to reach you.

There's something very

wrong with this place.

- Is that you, Sarah?

- Who are you?

- What did I tell you about

being late for school?

- What do you want?

Rate this script:0.0 / 0 votes

David Ryan Keith

All David Ryan Keith scripts | David Ryan Keith Scripts

0 fans

Submitted on August 05, 2018

Discuss this script with the community:

0 Comments

    Translation

    Translate and read this script in other languages:

    Select another language:

    • - Select -
    • 简体中文 (Chinese - Simplified)
    • 繁體中文 (Chinese - Traditional)
    • Español (Spanish)
    • Esperanto (Esperanto)
    • 日本語 (Japanese)
    • Português (Portuguese)
    • Deutsch (German)
    • العربية (Arabic)
    • Français (French)
    • Русский (Russian)
    • ಕನ್ನಡ (Kannada)
    • 한국어 (Korean)
    • עברית (Hebrew)
    • Gaeilge (Irish)
    • Українська (Ukrainian)
    • اردو (Urdu)
    • Magyar (Hungarian)
    • मानक हिन्दी (Hindi)
    • Indonesia (Indonesian)
    • Italiano (Italian)
    • தமிழ் (Tamil)
    • Türkçe (Turkish)
    • తెలుగు (Telugu)
    • ภาษาไทย (Thai)
    • Tiếng Việt (Vietnamese)
    • Čeština (Czech)
    • Polski (Polish)
    • Bahasa Indonesia (Indonesian)
    • Românește (Romanian)
    • Nederlands (Dutch)
    • Ελληνικά (Greek)
    • Latinum (Latin)
    • Svenska (Swedish)
    • Dansk (Danish)
    • Suomi (Finnish)
    • فارسی (Persian)
    • ייִדיש (Yiddish)
    • հայերեն (Armenian)
    • Norsk (Norwegian)
    • English (English)

    Citation

    Use the citation below to add this screenplay to your bibliography:

    Style:MLAChicagoAPA

    "Ghosts of Darkness" Scripts.com. STANDS4 LLC, 2024. Web. 8 Jul 2024. <https://www.scripts.com/script/ghosts_of_darkness_8943>.

    We need you!

    Help us build the largest writers community and scripts collection on the web!

    Watch the movie trailer

    Ghosts of Darkness

    Browse Scripts.com

    The Studio:

    ScreenWriting Tool

    Write your screenplay and focus on the story with many helpful features.


    Quiz

    Are you a screenwriting master?

    »
    Which of the following is a common structure used in screenwriting?
    A Four-act structure
    B Three-act structure
    C Five-act structure
    D Two-act structure