Highlander III: The Sorcerer

Synopsis: Highlander III: The Sorcerer, also known as Highlander III, Highlander III: The Magician, Highlander III: The Final Dimension, Highlander: The Final Dimension and Highlander 3: The Final Conflict, is a 1994 American action-adventure fantasy film and the third installment in the Highlander film series. A stand-alone alternate sequel to the original film, it is the final Highlander film that focuses on Connor MacLeod as the protagonist. In the film, Connor Macleod is forced to face against a new dangerous and powerful enemy; An extremely powerful sorcerer known as Kane who threatens to win the fabled "Prize" in order to gain world domination by eliminating Macleod. It grossed between $12.3 and $13.7 million in the US.
Year:
1994
891 Views


FADE IN:

EXT. COUNTRYSIDE - DAY

The end of Winter. SNOW blankets the landscape. A SMALL

STREAM rushes through the VALLEY. A clear, blue sky hangs over

the DISTANT MOUNTAINS adding to the beauty of the setting.

SUPER IMPOSE:
SCOTTISH LOWLANDS - 1665

The CAMERA begins to PAN. The color of the SNOW begins to

change, darkening from PURE WHITE to ASH GRAY, eventually to

COAL BLACK. We continue to pan until we arrive at..

EXT. VILLAGE - DAY

Plague. Once a charming settlement it is now ravaged by

disease. Everywhere BONFIRES burn, sending plumes of BLACK

SMOKE rising into the sky -- the ash and soot drift back down,

blackening the earth. VILLAGERS scurry about in tattered

clothing, their faces soiled by soot as they throw objects of

WOOD and CLOTH into the fires.

THREE HORSEMEN ride into the village. Two of them we can see

clearly as large, powerful men with savage faces. The THIRD

MAN'S man's face is hidden from us in the shadows of a black

HOODED CAPE. He dismounts, motioning for the other two to wait

for him.

The Hooded Man walks though the village. The SOUND of

HAMMERING fills the air as several VILLAGERS finish building a

make-shift GALLOWS.

CUT TO:

EXT. CHURCH - DAY

Built of stone it is already centuries old. A VILLAGER stands

guard at the entrance. The Hooded Man approaches and WHISPERS

something in the Villagers ear, then holds up a GOLD PIECE.

INT. CHURCH - DAY

Dark and musty, lit only by shafts of LIGHT which flow in

through the windows. The Hooded Man follows the Villager

across the stone floor until he reaches a WOODEN DOOR at the

back.

2

INT. STONE ROOM - DAY

No windows. The Hooded Man enters. In the center of the room

a CIRCLE has been drawn. Bordering the circle are hundreds of

CANDLES, forming a ring of fire. A MAN stands in the center,

his head bowed -- his weight supported by thick ROPES around

his wrists that are fastened to a wooden beam which runs the

length of the room.

HOODED MAN'S VOICE

Vieira...

VIEIRA looks up. He is old, his hair thin and gray, but his

eyes are alive, defiant. The Hooded Man moves closer. Vieira

follows him with his eyes, trying to see the Hooded Man's face.

Vieira strains against his ropes. The Hooded Man does not

move.

VIEIRA:

How comes it your are not afraid?

HOODED MAN:

Would'st you harm one who comes to

aid you?

Vieira's silence indicates he is listening.

HOODED MAN:

(continuing)

I've come to strike a bargain with

you. I wish to learn the power of

changing.

VIEIRA:

And what would'st I gain from this

bargain?

HOODED MAN:

(nonchalantly)

Your life.

VIEIRA:

How?

The Hooded Man slowly pulls back his hood. We see his face for

the first time. It is hard, brutal, his eyes cold and dark.

He grins -- a wicked grin.

HOODED MAN:

I have a magic of my own.

3

The Hooded Man removes a KNIFE from under his coat. He holds

it before Vieira, then he quickly stabs it into his chest. His

face fills with pain -- blood flows from the wound -- he falls

to his knees. A beat. He slowly looks up at Vieira as he

pulls the knife from his chest, then stands unharmed. Vieira

cannot believe what he has seen.

HOODED MAN:

Teach me the chant and I will take

your place on the gallows.

EXT. CHURCH - LATER - DAY

A GROUP of RELIGIOUS-LOOKING MEN walk toward the church.

INT. STONE ROOM - DAY

Vieira has finished teaching the chant.

VIEIRA:

After you recite the chant you must

concentrate of the form you wish to

take. The stonger you are the longer

you can hold the illusion.

In the b.g. we HEAR the SOUND of FOOTSTEPS coming up the

stairs. Vieira looks at the Hooded Man.

VIEIRA:

They come. Quickly, take my place.

The Men enter. One of them looks at the Hooded Man.

RELIGIOUS MAN:

What are you doing here?

The Hooded Man stares at him -- a hard, unnerving stare -- then

slowly, his thin lips from a cruel grin.

HOODED MAN:

Just saying goodbye to an old friend.

Vieira stares at the Hooded Man angrily.

VIEIRA:

We had a bargain. You promised.

HOODED MAN:

I lied.

The Hooded Man walks from the room.

4

EXT. CHURCH - DAY

The Hooded Man walks out. The TWO HORSEMEN ride up. The

Hooded Man climbs on his horse. He takes a DEEP BREATH as he

looks at a RANGE OF MOUNTAINS in the distance.

CUT TO:

EXT. VALLEY - DAY

The SOUND of SWORDS CROSSING fill the air. Two MEN, one YOUNG,

the other OLD fight across the SNOW-SWEPT GROUND. In. the b.g.

a large, stone building is built at the base of a mountain

range.

The Young Man fights furiously, his only weapon strength, but

he is clearly inexperienced. The OLD MAN is agile, and easily

moves out of the way of each blow. The Young Man swings

wildly, he loses his balance. The Old Man strikes his SWORD

away, then pushes him to the ground. The Young Man looks up as

the older man raises his SWORD above his head. Their eyes

lock. The Old Man smiles and slowly lowers the sword to the

Young Man's neck.

OLD MAN:

It's over.

The Old Man reaches out his hand, helping the Young Man to his

feet. The Young Man is clearly angry.

OLD MAN:

Your anger blinds you. You must

learn to control it. When the time

comes you'll only have but one

chance. You best use it well.

INT. STONE BUILDING - DAY

Large and barren. A fires roars in the fireplace. The Old Man

sits across a wooden table from the Young man as they finish

eating.

The Young Man appears restless. He pushes his plate

away -- stands up and walks toward the door.

OLD MAN:

Where are you off to?

YOUNG MAN:

To the village for some ale -- and if

the truth be known, I need to see

someones face other than yours, old

man.

5

They smile. The Young Man takes his SWORD then puts on his

COAT. He picks up a SACK and leaves. The Old Man begins to

clear away the dishes. Suddenly he stops -- his smile fades.

He looks towards the door filled with a premonition. Outside

we HEAR the SOUND of SWORDS CROSSING. It lasts only for a

moment. SILENCE.

A blinding GREEN LIGHT fills the frame of the door. The ground

begins to TREMBLE -- the STONES of the building shake from the

force -- debris falls from the ceiling. It stops. SILENCE.

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René Manzor

Born with the storytelling urge, René Manzor originally pursued his passion in cinema Game Over (1989), Labyrinth (2003). His first two features caught the attention of Steven Spielberg and George Lucas who hired him to direct some episodes of their saga Young Indiana Jones (1992). Several others followed. His first novel, Les âmes rivales (2012) . more…

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