Jumanji Page #6
- PG
- Year:
- 1995
- 104 min
- 6,976 Views
She sits in her chair and picks up the dice.
ERIC:
(worried)
Krystyl, maybe you shouldn’t-
KRYSTYL:
It’s okay! Look, we’ll deal with
those bugs later.
She nods toward the vacuum cleaner in the corner. RUSTLING is
heard from within.
KRYSTYL (CONT’D)
Let’s just finish our game. Go on
and take your turn. It’s fine.
Eric gives a worried SIGH, but puts his book aside and focuses
on the game.
Krystyl hands him the dice and he cups them in his hands, shakes
them, and rolls them out onto the game.
Eric rolls a FOUR and a ONE, totaling FIVE.
KRYSTYL:
Five. Guess I didn’t have to go
first after all.
She laughs weakly. Eric stares at his now-moving figurine.
KRYSTYL:
Relax; it’s just magnets. Magnets
underneath the game.
ERIC:
(matter-of-factly)
Ivory is not magnetic.
The GREEN, SWIRLING WORDS appear in the orb. Eric leans closer.
ERIC:
(reading)
“Into the jungle,
your party treks.
Beware this troupe
that loves to vex.”
They take a moment to reflect on this clue.
ERIC:
What’s “vex?”
KRYSTYL:
It means to annoy.
ERIC:
Okay... What’s a “troupe?”
KRYSTYL:
(thinking hard)
Troupe...
A tremendous CRASH is heard from upstairs, rattling the
chandelier and startling Eric and Krystyl.
ERIC:
That came from my room!
They leap up and run out of the room.
INT. ERIC’S HOUSE – STAIRS – AFTERNOON
They race up the stairs. More CRASHING and RUMMAGING sounds are
emanating from Eric’s room.
KRYSTYL:
Eric... I know what a troupe is!
ERIC:
Not the time, Krystyl!
KRYSTYL:
I learned it in English class! See,
a herd is a group of cows, a school
is a group of fish, a pack is a group
of wolves-
ERIC:
KRYSTYL! Not now!
KRYSTYL:
A mob is a group of kangaroos...
INT. ERIC’S HOUSE – UPSTAIRS FOYER – AFTERNOON
Eric and Krystyl arrive at the door to Eric’s room. He grips
the doorknob...
KRYSTYL:
INT. ERIC’S HOUSE – ERIC’S ROOM – AFTERNOON
Eric FLINGS open the door. Their jaws drop in shock.
A troupe of monkeys, specifically mandrills (Mandrillus sphinx),
is wildly ravaging Eric’s room!
Several mandrills are rummaging through Eric’s closet, tearing
his clothes off of hangers and ripping them to shreds...
A young mandrill is hanging on to his ceiling fan as it spins
faster and faster...
About a dozen of the hairy creatures are jumping up and down on
his bed, CHATTERING excitedly...
And one mandrill is sitting on Eric’s desk, chewing through his
computer’s cables.
KRYSTYL:
Monkeys!!!
Eric is still in a state of shock and not moving. He blinks a
few times, trying to comprehend what he is seeing.
ERIC:
(realization)
There are monkeys in my room!!!
He bolts into the room, not sure which problem to address first.
He tries to wrestle a shirt away from one of the mandrills.
ERIC:
Let go! Let go!
The mandrill PULLS harder, and Eric loses his balance.
Krystyl follows, dodging random articles of clutter being thrown
at her.
ERIC:
Get them off my bed!
He tries to SHOO the mandrills off his bed, but they SWIPE at
him with their hands, causing him to flinch.
A mandrill JUMPS off of the desk and bumps into Krystyl,
knocking her to the ground.
It is complete pandemonium. The mandrills are out of control.
Eric’s room is barely recognizable anymore.
One of the mandrills on the bed loses its footing, and falls off
the bed, landing hard on a CD player.
The player blasts Bon Jovi’s “Raise Your Hands” at full volume.
This causes the already crazed mandrills to panic and SCREECH.
Eric and Krystyl place their hands over their ears.
The largest mandrill charges at the nearest window. With a
SMASH, he plows right through the glass, sending shards
everywhere.
The rest of the troupe follows him. During the chaos, the CD
player is knocked to the ground, silencing the music.
Within a matter of seconds, all of the mandrills have escaped
through the window, except for the one still riding the ceiling
fan.
Eric stands, shocked and numb at the sight of his now-destroyed
bedroom. Krystyl gets up and timidly places a hand on his
shoulder.
KRYSTYL:
...You okay?
The mandrill on the ceiling fan loses his grip and hits the wall
hard. He falls to the floor and scampers out of the room.
INT. ERIC’S HOUSE – STAIRS – AFTERNOON
Eric charges down the stairs, looking afraid and determined.
Krystyl follows, unsure of what’s happening.
ERIC:
Those monkeys came from the game!
KRYSTYL:
But... but they couldn’t have!
ERIC:
You have a better explanation?!
INT. ERIC’S HOUSE – LIVING ROOM – AFTERNOON
Eric storms into the room and stops. He stares at the Jumanji
game, apprehensive of getting too close.
KRYSTYL:
(finally admitting)
... The scorpions... the monkeys...
they really did come from the game,
didn’t they?
Eric sits down and examines the game.
ERIC:
Yeah... this game... whatever clue
it gives you when you roll the dice...
that’s what it creates.
KRYSTYL:
Well... if that’s true, then what
makes it do that? Do you think
it’s... magic?
ERIC:
It has to be. We’re going to stop
right now before anything else comes
out of it!
He stands and leaves the room.
KRYSTYL:
Where are you going?
ERIC (O.S.)
I’m getting that burlap sack I
found it in, and then we’re putting
it back in the attic! After that,
I’m going to try and think of an
explanation before my mom gets home
tomorrow night. She might not buy
the old “haunted board game” excuse.
INT. ERIC’S HOUSE – LIVING ROOM – AFTERNOON
Eric walks back into the room with the cloth bag and finds
Krystyl crouched over the game.
ERIC:
What are you doing?! Don’t roll the
dice!
KRYSTYL:
Eric, we never read this other part.
ERIC:
What other part?
Krystyl turns, showing Eric the other hinged flap of the game
with more written instructions.
KRYSTYL:
(reading)
“Warning! Do not begin playing unless
you intend to finish. The exciting
consequences of this game will not
disappear until a player has reached
the center of Jumanji and called out
its name.”
They stand in silence, interpreting these words.
ERIC:
What the hell does that mean?
Krystyl stands and looks Eric in the eye.
KRYSTYL:
I think it means... that if we
finish the game, everything that
comes out of it will go back into
it. It’ll all disappear!
Eric looks at her like she’s insane.
ERIC:
Krystyl, you saw what that, that...
“troupe” did to my room! The damage
is already done!
He reaches for the game, but Krystyl grabs his arm.
KRYSTYL:
Wait a minute- We can’t let those
monkeys run wild! They’ll destroy
the town!
ERIC:
Not my problem!
KRYSTYL:
It is so your problem! You brought
them here!
ERIC:
Well, it’s your fault!
KRYSTYL:
My fault?!
ERIC:
You started the game! You wanted
to play, well guess what? The game’s
over! We lost!
He SHOVES her aside and grabs the game. He folds it back up,
Translation
Translate and read this script in other languages:
Select another language:
- - Select -
- 简体中文 (Chinese - Simplified)
- 繁體中文 (Chinese - Traditional)
- Español (Spanish)
- Esperanto (Esperanto)
- 日本語 (Japanese)
- Português (Portuguese)
- Deutsch (German)
- العربية (Arabic)
- Français (French)
- Русский (Russian)
- ಕನ್ನಡ (Kannada)
- 한국어 (Korean)
- עברית (Hebrew)
- Gaeilge (Irish)
- Українська (Ukrainian)
- اردو (Urdu)
- Magyar (Hungarian)
- मानक हिन्दी (Hindi)
- Indonesia (Indonesian)
- Italiano (Italian)
- தமிழ் (Tamil)
- Türkçe (Turkish)
- తెలుగు (Telugu)
- ภาษาไทย (Thai)
- Tiếng Việt (Vietnamese)
- Čeština (Czech)
- Polski (Polish)
- Bahasa Indonesia (Indonesian)
- Românește (Romanian)
- Nederlands (Dutch)
- Ελληνικά (Greek)
- Latinum (Latin)
- Svenska (Swedish)
- Dansk (Danish)
- Suomi (Finnish)
- فارسی (Persian)
- ייִדיש (Yiddish)
- հայերեն (Armenian)
- Norsk (Norwegian)
- English (English)
Citation
Use the citation below to add this screenplay to your bibliography:
Style:MLAChicagoAPA
"Jumanji" Scripts.com. STANDS4 LLC, 2025. Web. 23 Jan. 2025. <https://www.scripts.com/script/jumanji_225>.
Discuss this script with the community:
Report Comment
We're doing our best to make sure our content is useful, accurate and safe.
If by any chance you spot an inappropriate comment while navigating through our website please use this form to let us know, and we'll take care of it shortly.
Attachment
You need to be logged in to favorite.
Log In