Jumanji Page #6

Synopsis: Jumanji is a 1995 American adventure fantasy film directed by Joe Johnston. It is an adaptation of the 1981 children's book of the same name by Chris Van Allsburg. The film was written by Greg Taylor, Jonathan Hensleigh, and Jim Strain, and stars Robin Williams, Kirsten Dunst, David Alan Grier, Bonnie Hunt, Jonathan Hyde, and Bebe Neuwirth. The special effects were provided by Industrial Light & Magic for computer graphic elements and Amalgamated Dynamics for animatronics components. The film was dedicated to visual effects supervisor Stephen L. Price, who died before the film's release.
Production: Sony Pictures Home Entertainment
  4 wins & 9 nominations.
 
IMDB:
6.9
Metacritic:
39
Rotten Tomatoes:
53%
PG
Year:
1995
104 min
6,976 Views


She sits in her chair and picks up the dice.

ERIC:

(worried)

Krystyl, maybe you shouldn’t-

KRYSTYL:

It’s okay! Look, we’ll deal with

those bugs later.

She nods toward the vacuum cleaner in the corner. RUSTLING is

heard from within.

KRYSTYL (CONT’D)

Let’s just finish our game. Go on

and take your turn. It’s fine.

Eric gives a worried SIGH, but puts his book aside and focuses

on the game.

Krystyl hands him the dice and he cups them in his hands, shakes

them, and rolls them out onto the game.

Eric rolls a FOUR and a ONE, totaling FIVE.

KRYSTYL:

Five. Guess I didn’t have to go

first after all.

She laughs weakly. Eric stares at his now-moving figurine.

KRYSTYL:

Relax; it’s just magnets. Magnets

underneath the game.

ERIC:

(matter-of-factly)

Ivory is not magnetic.

The GREEN, SWIRLING WORDS appear in the orb. Eric leans closer.

ERIC:

(reading)

“Into the jungle,

your party treks.

Beware this troupe

that loves to vex.”

They take a moment to reflect on this clue.

ERIC:

What’s “vex?”

KRYSTYL:

It means to annoy.

ERIC:

Okay... What’s a “troupe?”

KRYSTYL:

(thinking hard)

Troupe...

A tremendous CRASH is heard from upstairs, rattling the

chandelier and startling Eric and Krystyl.

ERIC:

That came from my room!

They leap up and run out of the room.

INT. ERIC’S HOUSESTAIRS – AFTERNOON

They race up the stairs. More CRASHING and RUMMAGING sounds are

emanating from Eric’s room.

KRYSTYL:

Eric... I know what a troupe is!

ERIC:

Not the time, Krystyl!

KRYSTYL:

I learned it in English class! See,

a herd is a group of cows, a school

is a group of fish, a pack is a group

of wolves-

ERIC:

KRYSTYL! Not now!

KRYSTYL:

A mob is a group of kangaroos...

INT. ERIC’S HOUSEUPSTAIRS FOYER – AFTERNOON

Eric and Krystyl arrive at the door to Eric’s room. He grips

the doorknob...

KRYSTYL:

But a troupe is a group of-

INT. ERIC’S HOUSE – ERIC’S ROOM – AFTERNOON

Eric FLINGS open the door. Their jaws drop in shock.

A troupe of monkeys, specifically mandrills (Mandrillus sphinx),

is wildly ravaging Eric’s room!

Several mandrills are rummaging through Eric’s closet, tearing

his clothes off of hangers and ripping them to shreds...

A young mandrill is hanging on to his ceiling fan as it spins

faster and faster...

About a dozen of the hairy creatures are jumping up and down on

his bed, CHATTERING excitedly...

And one mandrill is sitting on Eric’s desk, chewing through his

computer’s cables.

KRYSTYL:

Monkeys!!!

Eric is still in a state of shock and not moving. He blinks a

few times, trying to comprehend what he is seeing.

ERIC:

(realization)

There are monkeys in my room!!!

He bolts into the room, not sure which problem to address first.

He tries to wrestle a shirt away from one of the mandrills.

ERIC:

Let go! Let go!

The mandrill PULLS harder, and Eric loses his balance.

Krystyl follows, dodging random articles of clutter being thrown

at her.

ERIC:

Get them off my bed!

He tries to SHOO the mandrills off his bed, but they SWIPE at

him with their hands, causing him to flinch.

A mandrill JUMPS off of the desk and bumps into Krystyl,

knocking her to the ground.

It is complete pandemonium. The mandrills are out of control.

Eric’s room is barely recognizable anymore.

One of the mandrills on the bed loses its footing, and falls off

the bed, landing hard on a CD player.

The player blasts Bon Jovi’s “Raise Your Hands” at full volume.

This causes the already crazed mandrills to panic and SCREECH.

Eric and Krystyl place their hands over their ears.

The largest mandrill charges at the nearest window. With a

SMASH, he plows right through the glass, sending shards

everywhere.

The rest of the troupe follows him. During the chaos, the CD

player is knocked to the ground, silencing the music.

Within a matter of seconds, all of the mandrills have escaped

through the window, except for the one still riding the ceiling

fan.

Eric stands, shocked and numb at the sight of his now-destroyed

bedroom. Krystyl gets up and timidly places a hand on his

shoulder.

KRYSTYL:

...You okay?

The mandrill on the ceiling fan loses his grip and hits the wall

hard. He falls to the floor and scampers out of the room.

INT. ERIC’S HOUSESTAIRS – AFTERNOON

Eric charges down the stairs, looking afraid and determined.

Krystyl follows, unsure of what’s happening.

ERIC:

Those monkeys came from the game!

KRYSTYL:

But... but they couldn’t have!

ERIC:

You have a better explanation?!

INT. ERIC’S HOUSELIVING ROOM – AFTERNOON

Eric storms into the room and stops. He stares at the Jumanji

game, apprehensive of getting too close.

KRYSTYL:

(finally admitting)

... The scorpions... the monkeys...

they really did come from the game,

didn’t they?

Eric sits down and examines the game.

ERIC:

Yeah... this game... whatever clue

it gives you when you roll the dice...

that’s what it creates.

KRYSTYL:

Well... if that’s true, then what

makes it do that? Do you think

it’s... magic?

ERIC:

It has to be. We’re going to stop

right now before anything else comes

out of it!

He stands and leaves the room.

KRYSTYL:

Where are you going?

ERIC (O.S.)

I’m getting that burlap sack I

found it in, and then we’re putting

it back in the attic! After that,

I’m going to try and think of an

explanation before my mom gets home

tomorrow night. She might not buy

the old “haunted board game” excuse.

INT. ERIC’S HOUSELIVING ROOM – AFTERNOON

Eric walks back into the room with the cloth bag and finds

Krystyl crouched over the game.

ERIC:

What are you doing?! Don’t roll the

dice!

KRYSTYL:

Eric, we never read this other part.

ERIC:

What other part?

Krystyl turns, showing Eric the other hinged flap of the game

with more written instructions.

KRYSTYL:

(reading)

“Warning! Do not begin playing unless

you intend to finish. The exciting

consequences of this game will not

disappear until a player has reached

the center of Jumanji and called out

its name.”

They stand in silence, interpreting these words.

ERIC:

What the hell does that mean?

Krystyl stands and looks Eric in the eye.

KRYSTYL:

I think it means... that if we

finish the game, everything that

comes out of it will go back into

it. It’ll all disappear!

Eric looks at her like she’s insane.

ERIC:

Krystyl, you saw what that, that...

“troupe” did to my room! The damage

is already done!

He reaches for the game, but Krystyl grabs his arm.

KRYSTYL:

Wait a minute- We can’t let those

monkeys run wild! They’ll destroy

the town!

ERIC:

Not my problem!

KRYSTYL:

It is so your problem! You brought

them here!

ERIC:

Well, it’s your fault!

KRYSTYL:

My fault?!

ERIC:

You started the game! You wanted

to play, well guess what? The game’s

over! We lost!

He SHOVES her aside and grabs the game. He folds it back up,

but Krystyl grabs an end of it and doesn’t let go.

Rate this script:2.6 / 13 votes

Greg Taylor

Greg Taylor (born 1951) is an American author of books for children and young adults. He is also a screenwriter of films including Jumanji and Prancer. more…

All Greg Taylor scripts | Greg Taylor Scripts

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Submitted on June 27, 2016

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