Killer 7 Page #4

Episode #101
Synopsis: story of the capcom game for gamecube and playstation 2 by grasshopper manufacture and suda51
Genre: Action, Crime, Horror
Year:
2005
596 Views


(UN Party HQ, Kaku Building, USA)

(Two Japanese men are visible on one side of the table)

Japanese Man 1:
Well, I guess it's too late. We won't see any fireworks...

Japanese Man 2:
For 65 year, we gave everything we had to restoring this

country. (Identified as "Hiroyasu Kurahashi") Now, all our efforts will

end up in smoke once again, by the hand of the same country that first

put us here. (Japanese Man 1 is "Shinya Akiba")

Shinya Akiba:
This is what happens when you rely on boys. (The camera pans

to another man on the other side of the table) Now, how should we settle

this-

Japanese Man 3:
Shut up already! (He is "Kenjiro Matsuoka") Who the hell

do you think you are?!

Akiba:
This is exactly why I hate young pricks like him. They lack

patience.

Kurahashi:
Hey kid, do yourself big favor. (Slides a revolver to

Matsuoka's side of the table)

Akiba:
(Laughs) Blow your head off.

Kurahashi:
You want to shoot us, with that gun? Go ahead.

Akiba:
We're prepared to die.

Kurahashi:
Shoot us, if it will make you happy, but it won't make any

difference.

Akiba:
Oh-ho, we've done it many times, killing our seniors. But it's

how we've always settled things.

Kurahashi:
Look at you, don't even have balls to pull trigger.

Akiba:
(Laughs) I can say this much, this boy's got no future.

(Matsuoka snaps and shoots both in the head, and then turns the gun

under his chin)

Kun Lan:
Tsk tsk tsk tsk, a real gentleman would dress more

appropriately for his death.

Matsuoka:
(Panting heavily) Who the hell are you?

(Akiba and Kurahashi rise from the floor, each of their heads torn to

shreds)

Kurahashi:
Why do they treat elders like such nuisance? If only they

knew how much we truly contribute.

Kun Lan:
I have to agree with you there.

Akiba:
He's yours.

(Kun Lan reaches out his glowing hand and grabs hold of Matsuoka's

shoulder; Matsuoka shakes repeatedly, and then relaxes his posture)

Akiba:
So, what do you think p-p-partner?

Kurahashi:
I think he's finally seeing things clearly now.

Kun Lan:
Well, (talking to Akiba and Kurahashi) you'll always be together.

(Matsuoka rises and leaves the board room, the chairs at the table are

empty now)

[2/3]

(Mask De Smith meets up with Jean DePaul)

Jean DePaul:
We meet again, baby face!

Mask:
So, you were behind this after all. I guess my speech was

meaningless.

DePaul:
Lucha libre is for kids! But you know, you're great with the

kids, masked man.

Mask:
Children are pure, they know who's the strongest.

(Mahjong Table)

Man #1:
Taking advantage of us, aren't you? There's more than one

scenario, y'know.

Man #2:
You got this all mixed up you monkey. Don't you think he can hold

onto the bar forever when you're on the verge of death.

M1:
Listen to him, barking like a stupid dog.

Man #3:
Gee, so you finally reveal your true self, you dirt bag.

M2:
I'll take that as a threat to the States.

M3:
(Lays down a piece) Pong.

M1:
It's the one who designs first that wins.

Man #4:
(Laughs) I didn't know monkeys could design.

M1:
Don't underestimate the monkeys!

M3:
Pong.

M2:
There are dogs bred for fighting, and they're mean sons of b*tches.

M1:
How do I stop your barking?

M3:
(Lays down a piece) Chi.

M2:
What?!

M4:
What can one knight possibly do? Don't you care about winning?

M1:
You really are a stupid dog. You'd better pay attention, before someone

puts a bullet in your head!

M4:
Shut up monkey! (Lays down a piece) Riichi.

M3:
Heh, too bad, like I said I know your train of thought. (Lays another

piece) Lon.

M2:
Bullshit!

M1:
Enough with the caviling, this is pathetic!

M4:
Hey yo, cheater! That's a fortyton, you've got no hen!

M3:
Wha?

M1:
Sh*t...it's all over.

(All four draw their guns at each other and fire)

(UN Party HQ)

Akiba:
This country is big...it's too big.

Kurahashi:
Our voices will never be heard.

Akiba(to K7):
You really think you're better than us because we're old

men?! You're not getting out of here alive! Japan's not going down just

yet! We'll show him, right, partner?

(After the fight, the camera holds over their two dead bodies)

(Overpass)

Mills:
What can you do when the whole world has its eyes on you?

Garcian:
Almost everything. Destroying one or two nations, heh, it's an

easy task here. The promise made 30 years ago wasn't a guarantee, it

was only the beginning of a countdown. (The 200 Pulsars pass overhead)

Look at them, they're headed toward hell.

Mills:
What's sad is that we've gotten used to this, I mean our senses.

It's pathetic.

Garcian:
That doesn't necessarily mean that we're not human.

Mills:
Okay, now you're not helping.

Ending title card reads: Laughter is the countdown of devastation.

--------------------------------------------------------------------------

Cloudman - 02 [3/0]

(TV in Garcian's Trailerhouse)

(A man with an afro and a yellow t-shirt reading "Texas Bronco" is on

the screen with a large building behind him)

Andrei Ulmeyda:
The name's Andrei Ulmeyda. I am the man with the plan.

People will come to me for salvation. I have a hunch that something's

gonna happen. Take this Stacy concert goin' on right c'here, something

very bad is gonna happen here. You know the kinda people that come to

these Stacy concerts, these dudes have got energy to spare. We're talkin'

guys who beat off four times a day! This is an epicenter of energy, man.

But this Stacy they love, she's an, she's an illusion, but in the new age,

there's no foolin' them, no sir, they won't be fooled by illusions anymore!

Oh, oh my God! I'm comin', I'm comin'! Whaaa-hoo, whoo! (Concert building

explodes) See, I told ya. This is real!

(TV in Garcian's Trailerhouse, later)

Ulmeyda:
Now, Mr. Garcian Smith, I am challenging you! I've created a new

faith, I want you to find me, whaddya say? If you don't find me, I won't

have meaning. So, I'll be waiting for you.

(Harman's Room)

(Garcian finds Samantha-Punk having sex with Harman in his wheelchair)

Samantha-Punk:
Oh, I didn't notice you there. (Sits in the chair)

No need to be so reserved, y'know. (Motions towards Harman) Don't worry

about him, this scruff loves to play rough. You wanna have a little fun

too?

(Garcian turns on the TV and activates Harman's channel)

(The room goes dark and only Garcian, Harman, Samantha-Maid and a few

overhead lamps are visible)

Samantha-Maid:
The Master is awake.

Harman:
I sense trouble in the South.

Garcian:
A young man is causing some commotion.

Harman:
Not a revolutionary?

Garcian:
He's no one of that caliber, sir.

Harman:
The town is far. I shall stay here with my dear Samantha.

Garcian:
Yes, sir.

Harman:
Samantha, the lights.

Samantha-Maid:
Yes, sir.

(Samantha pulls out a remote and the light dims)

Samantha-Punk:
What are you still here for? Get out, shoo!

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Goichi Suda

Goichi Suda (須田 剛一, Suda Gōichi, born January 2, 1968), commonly known by the nickname Suda51, is a Japanese video game designer, writer and director. He is the founder of Grasshopper Manufacture, which has produced some of his most recognized work including The Silver Case, Killer7 and the No More Heroes series. Suda is from Nagano Prefecture in Japan, moving to Tokyo at the age of 18 and eventually being hired as a designer at Human Entertainment after having a number of other jobs including as an undertaker. After leaving Human Entertainment, he founded Grasshopper Manufacture and worked on their debut title The Silver Case as writer, director and designer. The Silver Case helped establish both Suda and his company in Japan, but Suda and Grasshopper gained international attention with the release of Killer7, Suda's first title to be released outside Japan. Alongside his more recognizable work, both he and his studio have developed other video game projects in collaboration with outside studios, including original titles such as Guild01 and Fatal Frame: Mask of the Lunar Eclipse; and licensed projects related to anime series such as Blood+, Samurai Champloo and the Short Peace project. Since No More Heroes, Suda has taken a more managerial role within his company, although he continues contributing to several projects including Killer Is Dead. Suda's own work is characterized by a focus on themes of crime and the clash of people with different ideals. While his early works adopted a serious tone, his later projects incorporated elements of humor — Suda has stated that he enjoys alternating between dark and comedic projects. Aspects of his work have been influenced by film and literature, with one of his favorite authors being Franz Kafka. more…

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Submitted on August 04, 2017

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