Mass Effect : Paragon Lost Page #4

Synopsis: An untold chapter in the Mass Effect saga, following the early career of Alliance Marine, James Vega, as he leads a squad of elite special forces into battle against a mysterious alien threat known as The Collectors. Stationed at a colony in a remote star system, Vega and his troops must protect the inhabitants from an invasion of the deadly insectoid warriors determined to collect the population for unknown purposes. Soon after the attack, Vega's commanding officer falls in battle, forcing the young officer to embrace the responsibility of leadership for the colony's survival. Having idolized Earth's greatest hero and warrior, Commander Shepard (the central character in the Mass Effect video games), the young and idealistic Vega must now make life and the death decisions that will effect not only the lives of his squad, but the lives of every person in the colony - all of whom he has sworn to protect. Fighting valiantly for every life in his hands, Vega soon discovers the path of hero
Director(s): Atsushi Takeuchi
  2 nominations.
 
IMDB:
5.9
TV-MA
Year:
2012
84 min
135 Views


All of you stay here while I check it out.

Im coming with you!

Wait! Treeya!

vega...

Cllate.

I told you to stay.

Fine.

Mommy! Help!

April! Weve gotta

keep running, baby!

Mommy!

No...

Christine...? Damn it!

April? No... No, no, no, no, no, no!

You gotta hang on for me there, soldier...

Ill find a way to save you... Yo prometo...

Are they...?

No... Just paralyzed, like the others.

Theyre coming... This way!

What are they doing?

We go out there now,

we just get ourselves killed.

Therell be a chance to help them...

But we have got to be smart.

Lets get back to the squad...

We saw em carrying

people off in those pod things.

Question is, what for?

Gotta be for some kinda

experiments or somethin, ya think?

Yeah, or maybe for food.

Or maybe not.

I dont give a damn what their reasons are.

AII I care about now is

getting everyone back safely.

Lets save the "whyss" for later and

start coming up with a plan of attack.

For starters, how bout we get

ahold of some bigger guns?

Yo, Nicky.

Yes, sir.

Check our stores: see what

weve got that can take on that ship.

Well, not to interrupt, but...

is that big cannon just for show?

Right. Heres the plan.

We make our way to the top of the

security tower to activate the turret.

But well need a diversion

while itss powering up.

Flyboy, you light up the fuel

stores to draw em away from us,

then you run like hell. Got it?

Sh*t, Im gonna quit for reaI this time.

The rest of us will move up

along the maintenance scaffolds.

Milque, Im counting on

you to watch our backs.

Mm-hmm...

Just once, I wish someone would

watch my back for a change...

I cant even count all these damn things!

Essex, Kamille-you two

stand here and stay guard.

Alright, lets move!

Lead the way, chief.

Hey. What do ya know? Were finally alone.

Dont you ever quit?

Now, we can get this thing online, right?

Absolutely. Thats the easy part.

Problems gonna be waiting

for the cannon to fully charge.

Its probably a good idea to stay

away from the windows right now.

Whats happening

to our people, Lieutenant?

Hold on... We can track their

omnis to see where theyve been taken.

Okay, here it is. Looks likes the hostiles

have em split into two groups...

So theyre being

stowed for transport? But why?

Cannon fifty percent charged.

Ahh...! This is taking way too long.

Any way to speed things up?

Im doing what I can, sir.

Yeah, well, its not enough.

The bugs are gonna start

heading back this way any second.

Can we activate the turret

with the charge weve got?

Well, theoretically, but theres no way of

knowing whether or not itlll do any damage.

Wouldnt decreased destructive

power be ideaI in this situation?

We want to minimize the risk

to the colonists on board, yes?

Good point. Well fire with whatss built up.

Looks like theyve got it ready.

Sure took em long enough.

Alright. The turrets in position.

Awaiting your order.

Fire!

Our shots been deflected!

Son of a...! Damn it!

Enemy drones en route, sir!

Go! All of you! Nicky, stay with Messner!

Yes, sir!

Treeya... Hey, snap out of it!

Lets go! Treeya!

Dios mio...

Sh*t, thats not good...

Aah!

- Mason!

- Yeah, you can thank me later.

Now how bout we get the hell outta here?

Hang on to me!

We made it...

Not yet.

Come on... Jump!

vega!

vega! Treeya! Over here!

Almost there! You got it!

You better get her inside.

Im out!

Guns are no good

against these swarms anyway!

Get below with the others!

Gah!

Kamille!

Whats the hold-up, Nicky?!

Get the door closed!

Almost there!

Hurry!

Son of a b*tch-they just keep coming!

Comin through!

Ill be damned...

I think that oughta buy us some time...

How we doin on the door, Nicky?

All over it, sir... Im sealing it up now.

Everybody, inside!

Where the hells Kammy?

Im sorry, man. They got her.

What?! How?! I thought you

were supposed to have her back!

Oh, sh*t!

Whats going on?

Little ones, crawling through

the gaps! Theyre inside!

Just go, Mason! Move it! Guns dont

work on these little bastards!

Ill have to use my biotics

to hold eem back!

Doors closing, people!

Stand clear of the hatch!

Come on, you two, stop screwin around!

Essex, you dumbass! Get in here!

Youre steppin all over my big moment!

Cmon, man... Just trying

to look cooI before I die...

Alliance Command, this is FehI Prime...

The colony is under attack...

Repeat, the colony is under attack...

Alliance Command, do you co-

Hows Essex?

He got stung, but, hes alive...

Its only a matter of time before

they figure out where we are.

Im with the doc.

Werre sittin ducks in this place.

Here... I say we get to the

shuttle and break for orbit.

Now youre talking. We can send

out a distress call to Alliance

once were clear of the jamming signaI.

Uh, sir. Are you seeing what Im seeing?

Son of a b*tch...

Youre kidding me, right?

You should

have waited, Lieutenant.

"Should have waited"? For what?

The cannon was only at

half power when he fired on their ship.

That true?

Our only shot, and you blew it?

It was my fault.

I made the call... I was just trying

to minimize any collateraI damage.

"CollateraI damage"?!

What the hell you call all this, man?!

We lost Kamille out there!

I know! But I havent given up on

Kamille yet-or any of our people!

We fight smart, we fight together,

and we will get them back! Whos with me?!

I am, sir... Were Marines, itss what we do.

Now, if Essex is still alive out there,

then Im goin out to get him.

Ill help.

Hows he holding up, Nicky?

Theres been no trauma to his

circulatory or respiratory systems...

And no sign of

neurologicaI impairment.

He just cant move.

Well get you back on your feet, Essex.

You just hang in there.

Not like hes got a choice...

Entire colonies vanishing overnight...

I thought it was just

a silly rumor... but now...

The Alliance must not have known

what sort of foe they were up against...

I mean, they certainly didnt prepare

any of us for this contingency.

They lacked the proper intel...

It looks as though they did know about

the bugs and their paralytic sting,

but Im not seeing anything on file about

those humanoid raiders or their ship.

Wait... Theres a note at

the bottom of this report...

Something about work having been

done on a potentiaI antidote...?

Good catch... Keep poking around...

If they perfected a cure, I want to track

it down and stick Essex with it ASAP.

- vega!

- Whatd you find?

A file on our new friend.

Hes one of the reasons securityss

been beefed up around here.

According to the Alliance,

Messners been spying on us

and reporting back to his

employer... AKA Cerberus.

- What?!

- Well, this is awkward.

Wait, what is Cerberus?

A bunch of damn human supremacists!

Says you...

Pendejo!

Temper, temper...!

They think humans should be top dog

in the galaxy, and do whatever it takes

to make that happen, no matter

who gets caught in the crossfire!

You get that from a leaflet, vega...?

Rate this script:0.0 / 0 votes

Henry Gilroy

Henry Gilroy is an American television screenwriter and producer. He is best known for co-writing the animated series Star Wars: The Clone Wars. more…

All Henry Gilroy scripts | Henry Gilroy Scripts

0 fans

Submitted on August 05, 2018

Discuss this script with the community:

0 Comments

    Translation

    Translate and read this script in other languages:

    Select another language:

    • - Select -
    • 简体中文 (Chinese - Simplified)
    • 繁體中文 (Chinese - Traditional)
    • Español (Spanish)
    • Esperanto (Esperanto)
    • 日本語 (Japanese)
    • Português (Portuguese)
    • Deutsch (German)
    • العربية (Arabic)
    • Français (French)
    • Русский (Russian)
    • ಕನ್ನಡ (Kannada)
    • 한국어 (Korean)
    • עברית (Hebrew)
    • Gaeilge (Irish)
    • Українська (Ukrainian)
    • اردو (Urdu)
    • Magyar (Hungarian)
    • मानक हिन्दी (Hindi)
    • Indonesia (Indonesian)
    • Italiano (Italian)
    • தமிழ் (Tamil)
    • Türkçe (Turkish)
    • తెలుగు (Telugu)
    • ภาษาไทย (Thai)
    • Tiếng Việt (Vietnamese)
    • Čeština (Czech)
    • Polski (Polish)
    • Bahasa Indonesia (Indonesian)
    • Românește (Romanian)
    • Nederlands (Dutch)
    • Ελληνικά (Greek)
    • Latinum (Latin)
    • Svenska (Swedish)
    • Dansk (Danish)
    • Suomi (Finnish)
    • فارسی (Persian)
    • ייִדיש (Yiddish)
    • հայերեն (Armenian)
    • Norsk (Norwegian)
    • English (English)

    Citation

    Use the citation below to add this screenplay to your bibliography:

    Style:MLAChicagoAPA

    "Mass Effect : Paragon Lost" Scripts.com. STANDS4 LLC, 2024. Web. 19 Dec. 2024. <https://www.scripts.com/script/mass_effect_:_paragon_lost_13463>.

    We need you!

    Help us build the largest writers community and scripts collection on the web!

    Watch the movie trailer

    Mass Effect : Paragon Lost

    The Studio:

    ScreenWriting Tool

    Write your screenplay and focus on the story with many helpful features.


    Quiz

    Are you a screenwriting master?

    »
    What is the purpose of "action lines" in a screenplay?
    A To list the plot points
    B To provide character dialogue
    C To outline the character arcs
    D To describe the setting, actions, and characters