ParaNorman Page #13

Synopsis: Young Norman Babcock (Kodi Smit-McPhee) has the ability to speak with the dead -- and he often prefers their company to that of the living. Norman receives word from his strange Uncle Prenderghast (John Goodman) that a centuries-old witch's curse on their town is real and about to come true -- and that only Norman can stop it. When zombies rise from their graves, Norman must summon all his courage and compassion and push his paranormal abilities to the limit to save his fellow townspeople.
Production: Focus Features
  Nominated for 1 Oscar. Another 19 wins & 45 nominations.
 
IMDB:
7.0
Metacritic:
72
Rotten Tomatoes:
87%
PG
Year:
2012
92 min
$55,994,557
Website
2,142 Views


Crystal pulls a pump-action shotgun from somewhere about

her person and scowls menacingly.

CRYSTAL:

Kill them in the head!

Within seconds, the seedy-looking townsfolk have armed

themselves with pool cues, mops, toilet plungers and any

other household implements that can be waved

threateningly, and the mob advances on the group of

quivering zombies.

94 EXT. URBAN STREETS - CONTINUOUS 94

The disembodied Judge’s arm skitters along a secluded

street, eventually coming upon the rest of the Dead

Judge, sitting in the gutter trying to arrange and reattach

his body parts in the right places.

ParaNorman 59.

94 CONTINUED:
94

Having SNAPPED his head back onto his neck, the Judge

scoops up his remaining arm and gets unsteadily to his

feet.

103 EXT. MAIN STREET - MOMENTS LATER 103

NORMAN:

Hurry! This way!

Norman leads the way, but stops dead as they run headlong

into a scene of zombie invasion mayhem.

Townsfolk fill the streets, SHOUTING and acting generally

mob-like. One or two of them have even got hold of

burning torches from somewhere. It’s apocalyptic chaos.

The fat woman from the Drive-Thru runs past SCREAMING,

her face and T-shirt covered in blood-red ketchup.

COURTNEY:

Oh, this is awful! The zombies

are, like, eating everyone!

Norman points beyond the bedlam to the dark shape of the

Old Town Hall in the plaza.

NORMAN:

C’mon!

They skirt around the edge of Main Street, avoiding

flying bottles and limbs as best they can.

Following the noise, the Judge staggers along some way

behind. He surveys the scene as he emerges, his

featureless face doing a nevertheless effective job of

expressing horrified shock.

After a moment, he comes to his senses, and spies the

kids in the distance. A look of resolve crosses his face,

turning quickly to surprise as a SHOT rings out nearby.

The Judge looks down to a large hole blown through his

midriff. Framed within it is Crystal, several feet away,

rifle smoking. He looks up again, weighs up his chances,

then lets out a ROAR of retreat to his beleaguered

companions before running off into the shadows.

Those zombies who haven’t already tried to run for cover

manage to extricate themselves from the frenzy and follow

the Judge’s CRY, some of them breaking into a sprint.

106 EXT. TOWN HALL PLAZA - NIGHT 106

Formerly the district courthouse, the Town Hall has now

been relegated to storing the local archives.

ParaNorman 60.

106 CONTINUED:
106

It is an old timber building, surrounded by graceless

modern office blocks around the cobbled square.

The kids race across the plaza, pausing to catch their

breath at the ugly witch statue in front of the Town

Hall. They GASP as they slow their pace.

NORMAN:

Is everyone alright? Nobody got

bitten?

Neil flops down heavily against the statue, panting and

holding his mouth.

NEIL:

(muffled)

I bid dy tongue! Dud dat count?

Norman moves toward the steps leading up to the Town

Hall’s doors, the rest of the gang falling into line

behind him.

Another flash of lightning paints the kids’ shadows

across the width of the square. Norman nervously watches

the clouds above them.

NORMAN:

Does anyone know how to pick a

lock?

Everyone immediately looks at Alvin.

ALVIN:

Sure. Picking locks is my thing.

Alvin walks over to a notice board beside the door, upon

which is a poster for a “CRIME PREVENTION SEMINAR”. He

yanks it out of the ground, hefts it through the window,

then reaches through to unfasten the door latch.

ALVIN (CONT’D)

Boom.

107 INT. TOWN HALL LOBBY - CONTINUOUS 107

The kids hurry through the door.

The lobby is dark, but moonlight glistens off polished

wood through a lofty circular window.

Norman shouts out from the other side of the lobby, where

he stands beside a door labelled “HALL OF RECORDS”..

NORMAN:

This is it!

ParaNorman 61.

107 CONTINUED:
107

NEIL:

This is?

NORMAN:

Now we can find out where the

witch was buried!

Norman pushes his shoulder against the door and steps

inside.

108 INT. TOWN HALL ARCHIVES - CONTINUOUS 108

The door swings open and reveals a labyrinth of shelves

and glass cabinets stretching out into the shadows in

front of him. Row after row of dusty cardboard file boxes

and ledgers stacked one on top of another.

Norman stops in his tracks, color draining from his face.

NORMAN:

Uh-oh.

Courtney follows, faking enthusiasm.

COURTNEY:

Great! I’m super psyched! This is

turning into the most fun night

ever!

The overhead light clicks on as Alvin steps into the room

behind her and GROANS.

ALVIN:

Man. Zombies take over the world

and we lock ourselves in a

library. Are you kidding me?

There’s an adult video store just

across the street!

Neil is more optimistic, and brightly makes his way over

to a shelf, and pulls down a slim ledger.

NEIL:

This’ll be a piece of cake, you’ll

see.

He pauses, and frowns, squinting up his eyes as he reads

aloud, very slowly.

NEIL (CONT’D)

Page... One... Okay, page one.

Mitch hefts a particularly heavy box file off a shelf. He

seems to read the filing notes written across its front,

then ignores them and begins curling it like a dumbbell.

ParaNorman 62.

108 CONTINUED:
108

MITCH:

I really hate these places.

Norman sizes up the masses of documents all around them,

face panicked. It would take days to go through them all.

NORMAN:

Come on! No, that’s not it. Time

is running out!

110 EXT. MAIN STREET - CONTINUOUS 110

Sheriff Hooper looks around and sees an awful lot of

armed people beginning to bay for blood, and she sees

trouble on her hands.

SLOB GUY:

Ain’t room for no more zombies in

this town!

Standing behind him, Teddy agrees with a slack-jawed

MOAN.

TEDDY:

Yeah.

104 INT. STATION WAGON - NIGHT 104

Perry drives into town in silence, his nose bloodied and

stuffed with tissues. Sandra sits beside him and Sheriff

Hooper is in the back seat, scouring the streets.

SHERIFF HOOPER:

Would’ve been a quiet night too,

if it hadn’t been for those

meddling kids. Huh!

As Perry and Sandra exchange uneasy glances, Hooper

suddenly points through the windshield to the riot in

progress on Main Street.

SHERIFF HOOPER (CONT’D)

Sweet baby jinkies!

105 EXT. MAIN STREET - CONTINUOUS 105

Perry brakes hard just a few feet in front of the

advancing mob, moving menacingly en masse in pursuit of

the fleeing Undead. Hooper bustles out of the car, making

a beeline for Deputy Dwayne.

Crystal turns and fires into the street, taking out a

lightbulb over a store sign. A dog somewhere in the

shadows YELPS and runs away.

ParaNorman 63.

105 CONTINUED:
105

Sheriff Hooper is outraged, and snatches the gun out of

Crystal’s hand.

SHERIFF HOOPER:

What do you think you’re doing,

firing at civilians? That is for

the police to do!

DEPUTY DWAYNE:

It’s okay Sheriff, we’ve only been

shooting at the dead ones! It’s

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Chris Butler

CHRIS BUTLER lives in Brighton & Hove, on the south coast of England. He is the author of ANY TIME NOW and THE FLIGHT OF THE RAVENS. His short fiction has appeared in Asimov’s and Interzone, as well as The Best British Fantasy 2014. more…

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