Thirteen Ghosts Page #2

Synopsis: A state-of-the-art remake of the classic William Castle horror film about a family that inherits a spectacular old house from an eccentric uncle. There's just one problem: the house seems to have a dangerous agenda all its own. Trapped in their new home by strangely shifting walls, the family encounters powerful and vengeful entities that threaten to annihilate anyone in their path.
Genre: Horror
Year:
2001
598 Views


They both turn to see four team members dragging anattractive man and woman, DAMON QUINTEROS and KALINA

ORETZIA, over to Cyrus. Damon's a handsome chap witha righteous fire in his eyes. Kalina, his lover, is

equally fiery, late 20s, tough and sexy. She cradles

in her arms an ancient book.

DAMON:

How can you possibly justify whatyou're doing, Cyrus? It's out and

out slavery.

(CONTINUED)

THIRTEEN GHOSTS -Rev. 10/27/00 6.

4 CONTINUED:
(2) 4

RAFKIN:

Aw, jeezus, here we go again.

CYRUS:

Damon Quinteros and Kalina Oretzia.

Every time I hunt must I scrapeyou off the bottom of my shoes?

KALINA:

These aren't animals you'retrapping! They're human beings!

CYRUS:

Why don't you guys go joinGreenpeace or throw blood on theold ladies' fur coats, for Christ's

sake... we have business.

KALINA:

(to Cyrus)

Bastard! Who are you to play

God?!

CYRUS:

Playing's for children. I'm

going to be God.

DAMON:

You'll never pull it off! Not

without the right spells. That

and the thirteenth ghost!

Rafkin turns, alarmed.

RAFKIN:

Thirteenth?

CYRUS:

Get them out of my sight. We've

wasted enough time as it is.

The team straps Damon and Kalina to some car wreckage.

ASSISTANT (V.O.)

(on headphones)

All teams in position, Mr.

Kriticos.

CYRUS:

Excellent... set up the transmitters.

Cyrus turns away from them as he slips on a pair ofghost glasses. The rest of the team around the

graveyard do so as well.

(CONTINUED)

THIRTEEN GHOSTS -Rev. 10/27/00 7.

4 CONTINUED:
(3) 4

Cyrus starts to climb a wall of cars for a better viewof his battlefield.

RAFKIN:

(calling after him)

Wait a minute! The Breaker's number

twelve! You said we needed twelve!

CYRUS:

Yes, and then one more. I

thought you were psychic.

RAFKIN:

You know it doesn't work like

that -

5 EXT. TOP OF CAR PILE 5

CYRUS:

We haven't got the time to

argue...

(into microphone)

Now bring in the bait!

Nearby, a silver tanker rolls into the canyon of cars.

RAFKIN:

(into mike)

We never needed bait before -

ON CYRUS:

CYRUS:

(into mike)

Insurance. I can't afford to lose

this one.

6 EXT. AUTO GRAVEYARD -NIGHT 6

A TEAM MEMBER opens the truck's valve: Huge streamsof blood gush out from both sides, via two nozzles,

flooding the area around the cube. Rafkin's jaw drops.

ON Cyrus, smiling.

CYRUS:

Power up the cube!

Somewhere a switch is thrown and the cube lights up. The

symbols etched on its surfaces glow a brilliant green.

(CONTINUED)

THIRTEEN GHOSTS -Rev. 10/27/00 8.

6 CONTINUED:
6

CYRUS:

(into mike)

Base. Start transmitting.

RAFKIN (V.O.)

(over headset)

But we haven't recalled the teams

yet. They'll be stuck out therewith -

CYRUS:

(into mike)

Just start the transmission!

7 INT. SUBURBAN 7

TECH:

You heard the man. Start

broadcasting the spells -

Another tech flips a switch, rolling a reel-to-reel deck.

We BOOM OUT the door TO the antenna, and hear a HIGHFREQUENCY

WHINE, mixed with the sound of repetitiveCHANTING. Spells being read, over and over in Latin.

8 EXT. CENTER OF AUTO GRAVEYARD 8

Deep inside, at the sound of the CHANTING, there comesanother ungodly HOWL, angrier than before.

WITH TEAMS:

Along the perimeter, placing the amplifiers, shockinstantly registers with the teams when they realize thetransmission has begun, leaving them exposed.

9 EXT. TOP OF CAR PILE 9

Somewhere near Cyrus there's an angry HOWL. Cyrus turnsand looks out over the auto graveyard, smiling.

CYRUS:

(under his breath)

Come out, come out, wherever you

are...

(CONTINUED)

THIRTEEN GHOSTS -Rev. 10/27/00 9.

9 CONTINUED:
9

TEAM TWO LEADER (V.O.)

(on headset)

We've got movement, Cyrus, heading

south -

We hear a CRASH of METAL and, on the headset, a confusion

of SCREAMS.

WITH RAFKIN:

The screams of the men fill the air.

RAFKIN:

Christ, Cyrus... what have you

done?

Off to the side, Damon and Kalina strain against the

ropes.

DAMON:

Dennis, listen! He's not telling

you the whole story! His spells

won't work with this one. They're

not strong enough. Trust me on

this... I know... Trust me.

KALINA:

Listen to him, Dennis. He knows

what he's talking about.

RAFKIN:

Sorry, guys... I'm just here for

the paycheck.

10 EXT. ANOTHER PART OF AUTO GRAVEYARD 10

We see another team race down an alley. They turn a

corner. One of them slips on something wet. He getsup, realizes he's slipped in the unravelled remains ofone of Team Two.

TEAM MEMBER:

Oh, sh*t...

TEAM MEMBER #2

(looks over partner'sshoulder)

Mother of...

His partner turns as a great shape looms...

(CONTINUED)

10.

10 CONTINUED:
10

Abruptly, something reaches down and snatches a teammember up and OUT OF FRAME. His partner glances back,

sees his friend yanked up a wall of cars, then into thewreckage.

11 EXT. TOP OF CAR PILE -CONTINUOUS ACTION 11

An explosion of blood spatters from inside the brokenwindshield. A hand struggles against the glass. A

friend dies a horrific death.

12 EXT. ACROSS FROM PILE OF CARS -CONTINUOUS ACTION 12

As HIDEOUS SCREAMS fill the air, the Team Member turns

and starts climbing the other side. Rafkin rounds a

turn, sees the Team Member climbing up the wall of cars.

The Team Member looks back as they approach.

TEAM MEMBER #3

Run! It's right behind me -

Suddenly, a SQUEAL of METAL as something invisiblereaches through the grill of the car and grabs the TeamMember by the waist. He screams as he is folded over,

backwards, and yanked into the grill of the car.

Rafkin rushes toward him.

We hear BONES BREAK as the Team Member screams.

The Breaker, unseen on the far side of the heap of cars,

yanks on his victim, over and over, smashing the TeamMember's chin against the grill, trying to pull himthrough.

Rafkin does the best he can to pull the man free, but itseems hopeless. The man screams and screams.

Abruptly, Rafkin's efforts seem, at last, to work. With

a mighty tug, he tumbles back and falls to the ground.

Looks down and sees that he holds only the man's foot.

The wall of cars begins to move before Rafkin. He leaps

just as the wall comes crashing down.

Rafkin scrambles and runs full bore back the way he came.

He looks back, speaks into his mike:

RAFKIN:

Cyrus, the spells aren't working!

He's tearing this place apart!

(CONTINUED)

11.

12 CONTINUED:
12

CYRUS (V.O.)

(on headset)

Calm down.

RAFKIN:

You calm down! The son-of-a-b*tch

is throwing cars at me!

CYRUS (V.O.)

(on headset)

History has no time for cowards,

Mr. Rafkin.

RAFKIN:

History's all we're gonna be in

about two seconds!

13 EXT. AUTO GRAVEYARD -WITH RAFKIN 13

Rafkin turns a corner and runs past two team membersheading in the opposite direction.

RAFKIN:

Hey, goddamnit, you're running

the wrong way!

They don't slow down.

RAFKIN:

(to himself)

Amateurs...

Rafkin turns a corner and realizes why the team memberswere running this way. A car at the end of this alley istipped up on its bumper, its undercarriage facing them,

and is moving toward them, fast.

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Robb White

Robb White III (June 20, 1909 – November 24, 1990) was a writer of screenplays, television scripts, and adventure novels. Most of the latter had a maritime setting, often the Pacific Navy during World War II. White was best known for juvenile fiction, though he has proven popular with adults as well. Nearly all his books are out of print; nevertheless, White has a devoted following among baby boomers, many of whom were introduced to him through inexpensive paperbacks available in American schools in the mid-20th century. more…

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Submitted on August 31, 2016

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