Tremors II: Aftershocks Page #4

Synopsis: When an army of Graboids - giant, carnivorous underground worms - threaten the Petromaya oil refinery in Mexico, its owners call on Earl Bassett, who once helped kill four of the creatures in Perfection, Nevada. Having squandered the money that came from his resulting celebrity status, Earl is convinced by the $50,000-a-head bounty offered, as well as the enthusiasm of admirer Grady Hoover, who becomes his partner. At Petromaya, Earl and Grady meet geologist Kate Reilly, and begin Graboid hunting, tricking several Graboids into swallowing bomb-rigged, remote-controlled cars. When they find they're facing a lot more Graboids than they ever expected, Earl calls his friend Burt Gummer, a survivalist who arrives well-stocked with weapons.
Genre: Action, Comedy, Horror
Director(s): S.S. Wilson
Production: Universal Studios
  1 nomination.
 
IMDB:
6.0
Rotten Tomatoes:
63%
PG-13
Year:
1996
100 min
1,400 Views


when they change, you know...

there's a word

for it, uh...

It turned into something else

like a caterpillar does.

Only I bet that

whatever came out wasn't

no sweet little butterfly.

Damn worms never

cut you any slack.

I said you all ought to

head out to Rioverde.

Clear out 'til we know

what's going on. Over.

Kate, did you

get any of that? Over.

Sh*t! Now, what?

The radio's out.

How could that be?

I was just talking to her.

Man! You know

what that is, don't you?

Yeah. Another one's

doing it.

There! There's Pedro!

'Bout damn time.

- He stopped.

- He stopped?

Maybe he's taking a leak?

That's a long leak.

Hey, Pedro! Pedro!

Well,

maybe we should go over

and see what's wrong.

Go over? You mean, walk a mile

across open country?

I'm not going six feet

from that seismo.

Come on. There's no graboids

anywhere near us right now.

Now, I say we go

while the going's good.

You know, you could

carry some of this stuff.

I got what I want.

Well, I can't say

this looks good.

Pedro?

Hey, Pedro!

Man!

This brings

back memories.

Jesus! Looks like somebody

took a can opener to the thing.

Oh, man!

Look at that engine.

It's torn to pieces.

Pedro!

Damn it!

Where are you?

Hey! There he is!

Pedro?

Oh, God!

Oh, God!

Whoa! It's a whole

new ball game.

A whole new

goddam ball game.

Well... Well, you know

what to do, right?

Right?

I don't know sh*t!

Okay! Okay!

We can hike over

to that radio tower.

Th-Th-They've gotta

have a radio that's working.

We can, uh... We can call direct.

14 May. 1900 hours.

I've been out of radio contact

for several hours,

unable to reach Grady and Earl

or anybody at H.Q.

The situation dictates

that I return to base.

A further mystery:

I've not had a single

seismic reading in hours,

yet I tracked one

of the sightless brutes

right into this valley.

Where the hell did he go?

They do get smarter.

Is it possible he learned...

to avoid the unique sound

of my deuce-and-half's

mil-spec engine?

I do not have the answer

at this time.

Oh, no, no, no. Don't tell me

that's the radio stuff.

I can't believe this.

Oh, man!

Can't we ever

get a goddam break?

If we get outta here alive,

I'll count that as a break.

I mean, there wasn't

even any people here to eat.

They're doing this

on purpose, man.

They're cuttin' us off

on purpose!

Shh! Shh!

Quiet! Quiet!

I told you

they get smarter.

Hey, look.

Oh, yes! Yes!

It's not gonna have a key.

So I'll hot-wire

the damn thing.

I like that.

Grady! Grady!

What is that?

I don't know,

but it's comin' this way.

Jesus! How big is this thing?

What the hell is that?

Is that it?

Sure ain't no damn ostrich.

How does a 30-foot worm

turn into that little thing?

Shh! Might hear us.

Sh*t! It heard us.

Wait.

We got it!

We got it!

Ugly little toad.

No eyes.

Wow!

Just like the big ones.

Earl, man. We oughta

take this one with us.

You crazy?

What?

Sounds like a bunch of them!

Come on, man!

Let's go! Let's go!

- I'm tryin'! I'm tryin'!

- Let's go!

Pedro. Can you hear me?

Earl, come on!

Talk to me.

Burt? Anybody?

God! What the hell

is going on?

Oh, man!

Hey!

Julio, man, you

scared me half to death!

Sorry.

Oh, sh*t.

You know the radios...

They're out?

I know.

That's what I've

been doin' here.

I think the repeater towers

are down.

How can that be?

I don't know.

Something

coming our way?

No! The creatures have

completely disappeared

off the screen. It's weird.

With the radios all out,

shouldn't everybody come back?

Yeah, everybody should have

been here a long time ago.

I don't like this.

This is not good.

Okay, stay here

with the seismos.

I'm going to go look for them

right now.

Okay, but...

Oh, my God!

Oh, no!

No! No!

Get him!

Get him!

Bastards!

Kate!

What are they?

We don't know.

The worms change somehow.

Now we've got these things.

Julio! Julio!

They... They...

- I know. I know.

- We got them, though.

We just blew 'em away!

Pedro! Did Pedro find you?

No. They jumped his truck.

He's dead too.

Have you seen Burt?

Did he get back?

No. I tried to call him.

I tried you. The radio...

Uh, excuse me.

But I think

we should get goin'.

You okay?

Uh-huh. Yeah.

- Oh, no!

- Not again!

They wrecked our car,

Pedro's truck, the radio tower.

How can they be so smart?

Let's get

our butts inside.

What the hell

we gonna do?

Get these windows shut!

It's like they got

the whole thing planned.

Grady! Grady! Come on!

All right. How many

do you think there are?

All right,

I remember. I remember.

There was three big sacks,

or bags, in that one

we saw split open.

Huh, Earl? Can't be more

than three of those things

in each worm.

Yeah, I... I...

That's right, I guess.

Kate, how many big worms

were left out there?

You killed all but eight

graboids. I was watching.

So if all eight of them changed,

that would make, uh...

Twenty-four!

Twenty-four

of those things left!

How many have you killed?

Well, let's see...

We, uh... We killed

one on the radio tower

and... and one out there...

and, um, on top of the car.

That's it?

Well, I'm sorry.

No. It's just that I mean...

Oh, man!

Now what?

Thank God, it's Burt.

Yes!

They didn't get him.

I think they did get him.

Burt!

Burt, you okay?

Burt?

I feel I was denied...

critical, need-to-know

information.

Well, we're sorry, Burt.

They just changed

all of a sudden, man.

We would have warned you,

but they knocked out

the radio tower.

Come on, Burt!

What happened?

Well, when the radios

went out,

I decided to return

to the refinery.

But en route, I find

I'm in an ambush situation.

Must have been a couple

of dozen of these things!

I dropped the first wave

with semi auto fire,

but they just kept coming.

Most were in front of the truck,

so I popped it in six-wheel

and ran 'em down.

The ones that got on board,

I handled with a combination...

of small arms fire

and hand-to-hand techniques.

I am completely out of ammo.

That's never

happened to me before.

Well, sh*t!

Who cares, Burt?

Sounds like you

killed 'em all, huh?

I hope not.

These creatures

are very important.

You know,

I mean scientifically.

That fact was

not lost on me.

When it was all over,

I saw one of the little

S.O.B. S was just stunned.

So I detained him.

Oh, man,

it's drooling.

Don't let him spook ya.

That line

is 1,000-pound test.

Go on.

Haul him out of there.

Hold on to that

son of a b*tch!

I'll get the door.

I knew it.

Infrared.

It doesn't hear us;

it doesn't actually see us;

it senses the heat

of our bodies.

See that?

The thing that rises up

must be the heat sensor.

You feel that?

Gives off a lot of heat

when it screams.

That's it.

I bet that's the way

they communicate.

The sound doesn't matter.

They make noise,

but they signal each other

with their body heat.

It only sees heat?

Yes, that's not so weird.

A rattlesnake

strikes at body heat.

That's why

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Brent Maddock

Brent Maddock is an American screenwriter, producer and film director who has worked on several high-profile projects like Short Circuit, Tremors, Wild Wild West and *batteries not included. Maddock's writing partner is S.S. Wilson. Maddock is a founding partner of Stampede Entertainment. more…

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Submitted on August 05, 2018

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