Tron Page #5
- PG
- Year:
- 1982
- 96 min
- 1,312 Views
AD LIB goodnights.
78 INT. CHANGING ROOM - NIGHT78
outside laser lab where all technicians, etc. have to put on the
protective suits, or at least dirt-free shoes. Lora is pulling off
her white suit, and Alan pulls white paper protectors off his shoes.
LORA:
Did you say Group 7 access?
ALAN:
Yeah...pain in the neck, you know,
I was all set
LORA:
Did he say why?
ALAN:
(shrugs)
Something about tampering. Some body's
prob'ly trying to siphon the R&D budget
into his checking account, I don't know.
Why are you so interested?
LORA:
Flynn had Group 7 access.
ALAN:
Flynn had access to you, too. I'm not
interested in talking about him.
LORA:
Oh, I wish you'd forget about that.
It was all so long ago. I've totally
gotten over it.
ALAN:
Okay, okay...
LORA:
I want to go to his place.
ALAN:
You call that getting over it?
LORA:
I mean I want both of us to go.
She closes her locker. He follows her into the corridor.
79 INT. CORRIDOR 79
Alan and Lora, walking to the elevator.
ALAN:
What for?
LORA:
To warn him.
ALAN:
Of what?
LORA:
That Dillinger's on to him.
They get into the elevator.
ALAN:
For what?
LORA:
For being on to Dillinger.
ALAN:
(completely confused)
What -- ?
CUT TO:
80-81 OMIT 80-81
82 EXT. VIDEO ARCADE - NIGHT 82
As van pulls up in front of it, a long ESTABLISHING SHOT with the
name "Flynn's" high and blazing above the entrance.
CUT TO:
83 INT. VIDEO ARCADE (same arcade as in title sequence)-NIGHT 83
CAMERA PANS AROUND. It's bright and jazzy, Las Vegas style,
decorated with huge murals of computer chips and electronic
circuitry. We see dozens of individual machines, where scores of
GUYS and GIRLS, teenagers mostly, but older and younger kids too,
are playing the games, watching, milling around, CHATTERING.
As the kids play, colored glows from the video games light up their
faces eerily.
of kid playing one of the games "Tailgunner."
CUT TO:
of two GIRLS playing "Berzerk," with 2-D computer images of human
figures running through the maze.
of "Battle Zone" screen.
of "'Lunar Lander".
of "Star Castle".
of "Space Invaders".
90 CAMERA TRUCKS through the aisle, past the absorbed kids 90
who crowd around each machine, oblivious to anyone passing them.
CUT TO:
walking through the aisle of games, from behind. They are slightly
bewildered and confused by the weird noises. Lora approaches a
junior high school girl who's watching a hot game of "Battle Zone."
LORA:
Hey, where's Flynn tonight?
The kid looks at Lora, then turns towards the center of the room
and points. Alan and Lora look.
CUT TO:
92 FLYNN 92
playing a game called Space Paranoids, CAMERA TILTING UP into his
face, catching the orange glow from the console.
The game has a prominent ICOM logo under the screen. Flynn is a
cocky kid in his mid-20s, unshaven, wearing a T-shirt, jeans,
jogging shoes. He's racked up a terrific score.
Kids are grouped around him, tensely watching the game -- fans.
As we watch, the machine's nine-digit scoreboard goes to
999,999,999 -- then flashes the word "RECORD" as lights blink and
a SIREN sounds. The kids cheer wildly.
FLYNN:
It's all in the wrist, friends.
He grins tiredly and turns away from the game to find Lora
approaching him, with Alan in tow.
FLYNN:
(continuinq)
Hey! Good to see you guys! Nothing
classes up the place like a cleancut
young couple.
LORA:
We have to talk.
FLYNN:
Good luck. You can't even think in here.
He leads them toward the back of the arcade.
FLYNN:
(CONT.)
Come on.
93-96 OMIT 93-96
97 INT. BACK ROOM - NIGHT97
A dark, panelled room, with a few comfortable chairs, a business
desk with a typewriter and terminal (where we saw Flynn working in
scenes 29, 33, etc.), and a couple of video games -- Flynn's
favorites. As Flynn, Lora, and Alan enter, they find the arcade
noise considerably muffled. Flynn settles into a chair; Alan leans
against a game, nervous; Lora paces.
FLYNN:
(stretching his
arms, relaxing)
So...how's the world of serious science?
LORA:
Have you been sneaking into the
ICOM system?
FLYNN:
Whew. You never were much for small
talk.
(to Alan)
She still leave her clothes all over
the floor?
Alan looks profoundly uncomfortable.
LORA:
Flynn!
ALAN:
Uh, no ... I mean, not that often -
Flynn laughs.
LORA:
(to Alan,
indicating arcade)
You can see why all his friends are
fourteen years old.
FLYNN:
Touche, honey. Yeah, I've been doing a
little hacking here. Which I've got
every reason, as you well know...
ALAN:
You did break in.
FLYNN:
Tried to.
(nods toward
terminal)
Can't quite make the connection with
that sucker, though. If I had a
direct terminal ...
ALAN:
Are you embezzling?
FLYNN:
(Sydney Greenstreet)
"Embezzling" is such an ugly word,
Mister Bailey...
(normal voice)
No, actually I'm trying to get a
legal brief together.
ALAN:
I don't get it.
FLYNN:
(to Lora)
You haven't told him?
She shakes her head.
FLYNN (CONT.)
(sighs)
Sherman, set the Wayback Machine
for...oh, 1973. Kevin Flynn
(points to himself)
is one of the brightest young
software engineers at ICOM. He's so
bright that he starts going in there
at night, and sets up a private memory
file, and begins writing a program
for a video game he is inventing,
called...
(waves at one of the
games in the room)
...Space Paranoids.
ALAN:
FLYNN:
Yepper. And Vice Squad, and Meltdown...
whole slew of 'em. I was this close
(gestures)
to starting my own little enterprise.
But:
enter Ed Dillinger. Anothersoftware engineer -- not so young,
not so bright, but very, very sneaky.
One night, our boy Flynn goes to his
terminal, tries to read up his file,
and ... nothing. A big blank. We now
take you to three months later.
Ed Dillinger presents ICOM with five
video games he has "invented" -- the
slime didn't even change the names --
and he gets a big fat promotion. Thus
begins his meteoric rise to...what is
he now, Executive V.P.?
ALAN:
Senior exec.
FLYNN:
Oh my. Meanwhile, kids are putting eight
million quarters a week in Space Paranoids
machines and I'm not seeing one dime.
ALAN:
I still don't get why you're trying to
break into the system.
FLYNN:
Because somewhere... in one of those
memories ... is the evidence. If I got in
far enough, I could reconstruct it.
FLYNN (CONT.)
My password ... Dillinger's instruction to
divert the data ...
LORA:
I'm afraid it's a little late for that.
Dillinger's shut off Group 7 access. He must
know what you're up to.
FLYNN:
Boy, I bet I know who's workin' late tonight.
ALAN:
Dillinger?
FLYNN:
Yeah. Tryin' to find the file and erase it.
Once that's gone, ain't nothin' can stop him.
Just Eddie and his Master Control Program,
runnin' things from on high..
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"Tron" Scripts.com. STANDS4 LLC, 2024. Web. 22 Dec. 2024. <https://www.scripts.com/script/tron_625>.
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