Video Games: The Movie Page #12

Synopsis: A feature length documentary, that aims to educate and entertain audiences about how video games are made, marketed, and consumed by looking back at gaming history and culture through the eyes of game developers, publishers, and consumers.
Director(s): Jeremy Snead
Production: Variance Films
  1 win.
 
IMDB:
6.1
Metacritic:
40
Rotten Tomatoes:
18%
NOT RATED
Year:
2014
101 min
£23,043
Website
434 Views


whatever form the games may take.

I think that's why a lot

of "nerds" play video games

because we have it pretty tough,

we don't quite fit in.

But in a game, we always fit in.

Always.

Even though I make them every day,

even though I play broken games

for years before they're perfect

and we put them on a shelf,

and, you know,

there's so many issues

that go along with that,

I still have the capability

of being transported back

to that little kid

wrapped in a blanket

staying up way too late

sitting in front

of a tiny television,

obsessed.

And I really, really wanna give

that to another eight-year-old kid

and have him feel the same thing

thirty years from now as well.

It's the same reason that kids play

cowboys and Indians when they're young

or you saw Star Wars,

you wanted to be that.

It's fantasy fulfillment, and being

able to do fantasy fulfillment

on the level

of fully interactive worlds

that you can explore

and get lost in.

It was how to get my game

to delight as many people

as possible.

And it's coming back

to this fundamental thing

that we do in the games industry

is delight people,

is entertain people.

You know, I used to say

to people, you know,

"Someday everybody'll be a gamer."

And, you know, that was

like an aspirational thing.

Now I can't even use that line

anymore because everybody...

'cause it's like, duh,

well, everybody is.

There is something

which we never expected,

which was an assumption

you'd have in the film industry

to some degree, that you'd make a film

and people could archive the film

and see it decades

or hundreds of years later.

In the game industry, I never

thought that would be the case.

And seeing people who are

still loving these old games

means that they'll

probably be surviving

for decades to come

in some form or another.

There are a lot of people

that have dreams.

I like to say everyone

who has ever had a shower

has had a good idea.

It's the people who dry off

and do something about them

that make the difference.

I think the world

is way too interesting

to dwell on your past.

And I'm proud of my participation

in this industry,

but I think that what

is really more remarkable

is how we can take

all the things we've learned

and push it yet one step further.

You know I said it's true

I can feel the love,

can you feel it too

I can feel it ah-ah

You know I said it's true

I can feel the love,

can you feel it too

I can feel it ah-ah

I can feel it ah-ah-ah-ah

You know I said it's true

You know I said,

I said, I said

You know I said it's true

You know I said,

I said, I said

You know I said it's true

I can feel the love,

can you feel it too

I can feel it ah-ah

You know I said it's true

I can feel the love,

can you feel it too

I can feel it ah-ah

Na-na-na-na

No, oh, oh, yeah

No, no, no, no, all right

I gotta tell you

I gotta tell you

Tell you

I gotta tell you

Tell you

I gotta tell you

Tell you

Tell you

You know I said it's true

You know I can feel it too

I can feel it now

You know I said it's true

I can feel the love,

can you feel it too

I can feel it ah-ah

You know I said it's true

I can feel the love,

can you feel it too

I can feel it ah-ah

You know I said it's true

I can feel the love,

can you feel it too

I can feel it ah-ah

I can feel it, I can feel it

I can feel it,

can you feel it too

Too

Ah

I can still remember

some of the music.

I think my favorite memory

from playing video games

was when I first played

Bonk's Adventures.

The one with the TIE fighter and the

one with the motorcycle things.

BurgerTime. I loved BurgerTime.

Oh, Crystal Castles!

Ghosts 'n Goblins.

I would close my eyes

and see falling Tetris blocks

and that's when I knew

Tetris was going to be

my favorite video game of all time.

And the elevators.

It's something my family and I

have always bonded over.

It's the common topic

around dinner tables,

and it's molded and sculpted

my life into what it is today.

My wife is kinda like my mom

when it comes to video games.

She tries to regulate

how much I play.

First game that I actually

remember playing was Pitfall!

for the Atari 2600.

It's from that point on that

I had a special place

in my heart as a gamer.

And also, the Atari had

so many problems.

Like, if it got dusty,

your games didn't work,

so you'd have to blow on the games

and bang the games.

- This is really cool.

- Excuse me.

Being an engineer,

I think this place needs

more cross bracing.

One of my favorite gaming

memories ever

is the first year that I signed

up for Extra Life.

and in the first year

I raised over 1,000 dollars

for the children's

hospital of my choice

and it made me so

proud to be a gamer.

Thank you.

And playing Return to

Castle Wolfenstein

and met a lot of great

guys during that,

some I still consider friends

even though I've never

met them in real life.

Wherever the industry

takes us next,

I will definitely be

there for the ride.

Gamer forever.

People kill each

other at a toy store

in order to get that

Nintendo 64 game.

I'm one of those people.

I'm in space.

The end.

Rate this script:0.0 / 0 votes

Jeremy Snead

All Jeremy Snead scripts | Jeremy Snead Scripts

0 fans

Submitted on August 05, 2018

Discuss this script with the community:

0 Comments

    Translation

    Translate and read this script in other languages:

    Select another language:

    • - Select -
    • 简体中文 (Chinese - Simplified)
    • 繁體中文 (Chinese - Traditional)
    • Español (Spanish)
    • Esperanto (Esperanto)
    • 日本語 (Japanese)
    • Português (Portuguese)
    • Deutsch (German)
    • العربية (Arabic)
    • Français (French)
    • Русский (Russian)
    • ಕನ್ನಡ (Kannada)
    • 한국어 (Korean)
    • עברית (Hebrew)
    • Gaeilge (Irish)
    • Українська (Ukrainian)
    • اردو (Urdu)
    • Magyar (Hungarian)
    • मानक हिन्दी (Hindi)
    • Indonesia (Indonesian)
    • Italiano (Italian)
    • தமிழ் (Tamil)
    • Türkçe (Turkish)
    • తెలుగు (Telugu)
    • ภาษาไทย (Thai)
    • Tiếng Việt (Vietnamese)
    • Čeština (Czech)
    • Polski (Polish)
    • Bahasa Indonesia (Indonesian)
    • Românește (Romanian)
    • Nederlands (Dutch)
    • Ελληνικά (Greek)
    • Latinum (Latin)
    • Svenska (Swedish)
    • Dansk (Danish)
    • Suomi (Finnish)
    • فارسی (Persian)
    • ייִדיש (Yiddish)
    • հայերեն (Armenian)
    • Norsk (Norwegian)
    • English (English)

    Citation

    Use the citation below to add this screenplay to your bibliography:

    Style:MLAChicagoAPA

    "Video Games: The Movie" Scripts.com. STANDS4 LLC, 2024. Web. 27 Jul 2024. <https://www.scripts.com/script/video_games:_the_movie_22828>.

    We need you!

    Help us build the largest writers community and scripts collection on the web!

    Watch the movie trailer

    Video Games: The Movie

    Browse Scripts.com

    The Studio:

    ScreenWriting Tool

    Write your screenplay and focus on the story with many helpful features.


    Quiz

    Are you a screenwriting master?

    »
    What is the purpose of a "pitch" in screenwriting?
    A To present the story idea to producers or studios
    B To describe the characters
    C To outline the plot
    D To write the final draft