Wrath of the Gods Page #18
- Year:
- 1914
- 56 min
- 438 Views
Elixir (page 28) scenes. She’s feeding a carrot to a horse, and
when you enter the scene she walks over to a pile of logs.
PEDDLER:
Hello again. Remember me? Yeah, there was no
future in elixir. I’m in a new line now. Wanna buy
some nice seasoned firewood? Only two gems.
88
She holds out her hand, the one not holding the carrot. Pay
her, and a worthless pile of wood pings into your inventory.
But look more closely at the carrot—it’s yours for the taking.
Click on it and it pings into your inventory.
The Graeae
CAVE ENTRANCE. You find yourself at the mouth of a cave.
If you enter, you will be following in the footsteps of the
hero Perseus (PUR-see-us). When Perseus sought the head of
the Gorgon Medusa (GORE-gun meh-DOO-suh)—a being whose
very gaze had the power to turn to stone anyone unfortunate
enough to lock eyes with her—he knew he’d need special
equipment. And the gods were kind enough to inform him
where such might be found. “Seek ye the nymphs (NIMFS)
who guard the helmet of invisibility,” they counseled the
young hero.
And where, Perseus inquired, might he find these nymphs?
“Ask the Gray Sisters, the Graeae (GREE-ee), born hags with
but one eye between them. They know—not that they’ll tell
you.”
And where were the Graeae? “Ask him who holds the
heavens on his back—Atlas, renegade Titan, who pays
eternally the price of defying Zeus almighty.”
Okay, okay, and where’s this Atlas? “Why, that’s simple
enough:
At the very western edge of the world.”89
While these directions were somewhat deficient as to
particulars, Perseus did indeed track down Atlas, who
grudgingly nodded in the direction of a nearby cave where,
sure enough, Perseus found the Graeae. He had heard
the version of the myth whereby these Sisters, though
gray-haired from infancy and sadly lacking in the eyeball
department, were as lovely as young swans. But he was
disappointed to find himself taking part in the version that
had them as ugly as ogres. Nor was their disposition any
cause for delight.
Sure, they knew where the nymphs did dwell, but that was,
in a manner of speaking, theirs to know and his to find out.
With cranky cackles and venomous vim, they told him just
what he could do with his quest. But the hero had a trick
or two up his sleeve, and by seizing that which by virtue of
its scarcity and indispensability they valued above all else,
he made them tell him what he wanted to know about the
location of the water nymphs.
Entering the cave, you discover three horrible hags with but
a single eye between them, which they pass back and forth
as they speak in turn.
FIRST HAG:
(cackling)
We three Graeae have it in our power to bestow a
hero’s gift…
SECOND HAG:
…but we wouldn’t think of it…
90
THIRD HAG:
…on one so unworthy.
You try to click on the eyeball and realize that the best
technique for grabbing it is to wait with the cursor in one of
the Graeae’s hands. You take it away from them and they fly
into a rage.
THREE HAGS TOGETHER
He took it! He took the eyeball!
You bounce the eyeball in your palm extortionately.
SECOND HAG:
(shrieking)
Give him a gift, give him a gift!
FIRST HAG:
(to Second Hag)
Which gift?
THIRD HAG:
(to other two)
Let him choose.
FIRST HAG:
Oh very well…
A bow and quiver materialize in the First Hag’s hand; she
holds them out to you.
FIRST HAG:
(continues)
Do you want a bow…?
A club materializes in the Third Hag’s hand; she holds it out.
THIRD HAG:
Or a club?
You click on either the bow or the club—and discover that
you can’t have both.
FIRST HAG:
Now give us back the eyeball!
91
SECOND HAG:
And leave us alone!
THIRD HAG:
Or we’ll invoke the curse of the Furies!
(The Furies were female spirits who tormented evil-doers,
particularly those who had committed some crime against a
family member.)
You hand them back the eyeball. The chosen item is now in
your inventory. Clicking on daylight takes you out of the
cave again. If you return before you’ve been to Clubbing
(page 100) without the club or Archery (page 103) without the
bow:
FIRST HAG:
What do you want? You were just here.
SECOND HAG:
Go away.
THIRD HAG:
Or by the powers of darkness you’ll wish you had.
They freeze and you can’t take the eyeball. If, however,
you’ve been to the relevant scene before coming back:
FIRST HAG:
You again!
SECOND HAG:
You can’t have the club!
THIRD HAG:
Don’t give him the club!
But you swipe the eyeball.
THREE HAGS TOGETHER
He took it! He took it! Give him the club, give him the
club!
The Third Hag hands you the club (you click on it and it
pings into your inventory).
92
BLOCKS OF STONE. Europa (yoo-ROH-pa) was a princess
of Tyre (TYE-r), a kingdom in the land of the Phoenicians
(fi-NISH-unz). One day she was gathering wildflowers in
a seaside meadow when she came upon a beautiful bull.
This bull was uncommonly gentle and did not inspire
fear. Decking its horns with flowers, Europa was at length
emboldened to climb upon its back. Whereupon the bull—
actually the god Zeus in disguise—took off at a trot and
dove into the sea. Europa was carried off to the island of
Crete (KREET), where she became the mother of King Minos
(MYE-noss).
Europa’s brother Cadmus (CAD-mus) was charged with
the duty of finding his sister and securing her return. He
consulted the Oracle of Delphi, however, and was told to
abandon the search. Instead he was to venture forth until he
should meet a cow, to follow this cow wherever it should
lead, and to found a city on the spot where it lay down.
Such is the foundation legend of the city of Thebes (THEEBZ),
which goes on to relate how Cadmus and his companions
went out to fetch water for their new settlement at a nearby
fountain. Here all but Cadmus were slain by a dragon.
Cadmus killed the dragon and, at the prompting of the
goddess Athena (a-THEE-nuh), sowed some of its teeth in the
ground. Armed men sprang from the earth, just as they later
would for Jason under similar circumstances—for the teeth
that Jason strew upon the fertile soil of distant Colchis (KOLkis)
came from the very dragon that Cadmus had killed.
Using the same trick that would eventually serve Jason,
Cadmus caused the sown men to fight amongst themselves
Alphabet Blocks
93
until only five were left standing. These five, together
with Cadmus, became the original inhabitants of Thebes.
Cadmus, their king, is said to have taught them the alphabet
and the art of writing.
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"Wrath of the Gods" Scripts.com. STANDS4 LLC, 2024. Web. 26 Nov. 2024. <https://www.scripts.com/script/wrath_of_the_gods_1062>.
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