eXistenZ Page #4

Synopsis: Allegra Geller, the leading game designer in the world, is testing her new virtual reality game, eXistenZ with a focus group. As they begin, she is attacked by a fanatic assassin employing a bizarre organic gun. She flees with a young marketing trainee, Ted Pikul, who is suddenly assigned as her bodyguard. Unfortunately, her pod, an organic gaming device that contains the only copy of the eXistenZ game program, is damaged. To inspect it, she talks Ted into accepting a gameport in his own body so he can play the game with her. The events leading up to this, and the resulting game lead the pair on a strange adventure where reality and their actions are impossible to determine from either their own or the game's perspective.
Director(s): David Cronenberg
Production: Miramax
  3 wins & 7 nominations.
 
IMDB:
6.8
Metacritic:
68
Rotten Tomatoes:
73%
R
Year:
1999
97 min
1,336 Views


Yeah, sure. But why? What's wrong?

Aren't you dying to see

what's so special about the special?

I'm feeling a little disconnected

from my real life.

I'm losing touch

with the texture of it.

You know what l mean?

l actually think...

...there's an element

of psychosis involved here.

This is a great sign.

Your nervous system is fully

engaging with the game architecture.

eXistenZ is paused!

Did l do that?

I guess l did.

So how does it feel?

What?

Your real life.

The one you came back for.

It feels completely unreal.

You're stuck now, aren't you?

You wanna go back

to the Chinese restaurant...

...because there's

nothing happening here.

We're safe. lt's boring.

It's worse than that.

I'm not sure....

I'm not sure here...

...where we are...

...is real at all.

This feels like a game to me.

And you...

...you're beginning to feel

like a game character.

Definitely not.

Iet's go back.

Special order for the birthday girl.

Hope you enjoy it very much.

Iook, it's our two-headed friend.

Doesn't look too healthy.

I think l lost my appetite.

Oh, a shame.

Mutant reptiles and amphibians...

...provide new and previously

unimagined taste sensations.

Shall l clear all this away?

We're happy.

Very good.

Enjoy.

Pikul, what are you doing?

I don't know.

I find this disgusting,

but l can't help myself.

Good.

"Good"? You think this is good?

Yeah.

It's a genuine game urge.

It's something your character

was born to do.

Don't fight it.

I'm fighting it.

But it isn't doing me any good.

Oh, my God.

This looks awfully familiar.

You sure this is okay?

Yeah, it should be okay.

Do you have that bridge

in real life?

Absolutely not.

My teeth are perfect.

Death to the demoness

Allegra Geller.

That's not funny.

Sorry.

But, you know...

...l do feel the urge

to kill someone here.

Who?

I need to kill our waiter.

Well, that makes sense.

Waiter!

Waiter!

When he comes over, do it.

Don't hesitate.

But everything in the game...

...is so realistic.

l don't think l really could.

You won't be able to stop yourself.

Enjoy it.

Free will is obviously

not a big factor...

...in this little world of ours.

It's like real life. There's

just enough to make it interesting.

He's too nice.

I won't do it.

What can l do to make

your lunch more pleasant?

I found this in my soup...

...and l'm very upset.

It's all right.

Just a little misunderstanding...

...over the check.

Pay no attention

and enjoy your meal.

I feel a serious game urge...

...to get out of here.

Through the kitchen. That way.

Did you like the meal

l prepared for you?

It was very...

...revealing.

It certainly was for me.

You both passed our little test

with flying colours.

-Why did the Chinese waiter have to die?

-A waiter hears...

...many things spoken when

people are relaxing and eating.

A waiter has many opportunities

for betrayal.

He betrayed you?

He betrayed us. Us!

Come. This way.

Come.

These are the breeding pools.

Breeding pools.

Is this....

Is this where you caught

today's special?

We originally were raising

these mutant creatures...

...for their nervous systems

for game-pods.

But then we found they

could be quite tasty.

So we opened the restaurant,

and now that is our cover.

We are also raising them

as components...

...for undetectable and

hypoallergenic weapons.

Right under the noses

of our enemies.

And speaking of our enemies,

it's important...

...that you go back to work

at Cortical Systematics.

We need to maintain as many

agents there as possible.

It's owned by Cortical Systematics?

Yeah. Their corporate slogan should be:

" Enemies of Reality."

Someday soon, we will

destroy trout farm...

...and all game-pods inside.

We love you.

Now that you have proven to be

true and trustworthy Realists.

We'll be in touch.

I'm looking for D'Arcy Nader.

ls he here?

Hugo Carlaw, is D'Arcy Nader here?

He's in the back.

You want him, there he is.

You shouldn't have killed

the Chinese waiter.

Why not?

He was your contact

at the trout farm.

Damn good man.

His dog brought me this.

We were contacted by Yevgeny Nourish.

He knew who we were.

Nader told him that you were coming.

Nader was a mole...

...for Cortical Systematics.

You're with the Realist Underground.

I was placed here

to keep an eye on Nader.

If Nourish isn't our real contact,

who is he?

He's a double agent

for Cortical Systematics.

He was working with Nader

to subvert the Realist cause...

...and doing it rather well. He got

you to assassinate your own contact.

But now you're gonna

put a stop to him.

I don't wanna be here.

Come on, Pikul.

You've just got a bad case

of first-time user anxiety.

I don't like it here.

I don't know what's going on.

We're both stumbling around together

in this unformed world...

...whose rules and objectives

are largely unknown...

...seemingly indecipherable

or possibly nonexistent...

...always on the verge...

...of being killed by forces

that we don't understand.

That sounds like my game, all right.

That sounds like a game that's

not gonna be easy to market.

But it's a game everybody's

already playing.

The cashier said it would be

in a familiar place.

Is there such a thing here?

My assembly bay.

Is that it over there?

God, it's ugly even for a game-pod.

I have a terrible urge to port into it.

What about you?

Sure. Yeah.

Desperate to port into it.

All right. Here we go.

-You wanna give me a hand?

-You're not serious!

That's a diseased pod.

You port into that--

Yes, exactly.

Help me.

How long does it take

for the infection to take hold?

No time at all.

Then you quietly port

into the other pods...

...and spread the infection to them.

Oh, God.

What's happening?

Something's wrong.

I'm gonna unport you now.

Oh, God! Don't!

That really hurts.

I'm gonna cut you free.

No! l'm afraid!

Pikul...

...l'm bleeding to death.

I'm sorry.

I don't know....

I don't know what else to do!

I know what to do.

I know...

...exactly what to do.

Death to Realism!

Burn!

Burn, diseased pod.

Bugs!

No! No, spores.

Deadly spores.

Spores!

No, it's just....

Death to the demoness!

Demoness!

I think we just lost the game.

Or maybe not.

Allegra...

...we're back home.

We're back home.

Pikul....

What's wrong?

It's here.

It's happened.

lt's come back here with us.

We brought it back

from eXistenZ.

Brought what back?

l can't understand.

We brought the disease

back with us.

My pod is diseased.

Oh, God!

I'm really gonna lose it.

I'm gonna lose my game.

Unport me. Come on.

All right.

Okay. l'm coming.

How can a game event...

...merge into real life?

There's a very weird reality-

bleed-through effect happening here.

I'm not sure l get it.

What's in the needle?

Sporicide.

Pods are susceptible

to spore infections.

It works if you get it in time.

Come on.

Iet me see your bio-port.

Iet me see it.

What?

I know what happened.

It's Kiri Vinokur.

That bastard.

Rate this script:5.0 / 1 vote

David Cronenberg

David Paul Cronenberg, CC OOnt FRSC (born March 15, 1943) is a Canadian filmmaker, actor and author. Cronenberg is one of the principal originators of what is commonly known as the body horror or visceral horror genre. This style of filmmaking explores people's fears of bodily transformation and infection. In his films, the psychological is typically intertwined with the physical. In the first half of his career, he explored these themes mostly through horror and science fiction, although his work has since expanded beyond these genres. His films have won numerous awards, including the Jury Prize at the Cannes Film Festival for his film Crash (1996). more…

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Submitted on August 05, 2018

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