Labyrinth Page #10

Synopsis: Labyrinth is a 1986 British-American adventure musical fantasy film directed by Jim Henson, executive-produced by George Lucas, and based upon conceptual designs by Brian Froud. The film revolves around 15-year-old Sarah's (Jennifer Connelly) quest to reach the center of an enormous otherworldly maze to rescue her infant brother Toby, who Sarah wished away to Jareth, the Goblin King (David Bowie). With the exception of Connelly and Bowie, most of the film's significant characters are played by puppets produced by Jim Henson's Creature Shop.
Production: Sony Pictures Home Entertainment
  Nominated for 1 BAFTA Film Award. Another 3 nominations.
 
IMDB:
7.4
Metacritic:
50
Rotten Tomatoes:
68%
PG
Year:
1986
101 min
2,325 Views


SARAH:
Why does everything have to happen to me?

But there's no time to think about that because she hears the sound

of a driving drum rhythm and then a wild-looking, spindly, leering

LITTLE CREATURE comes scampering through the trees and into the

clearing; and then ANOTHER, and ANOTHER and ANOTHER. SARAH is

terrified as they approach her, but then not so terrified because the

CREATURES aren't doing anything except dancing; wild, loose-limbed,

frenzied dancing. SARAH laughs, and can't help but be taken in by the

wild spectacle. And then they begin to encircle her, still moving to

the wild rhythm.

SARAH (laughing, moving): What are you?

WILD THING 1:
We're Wild Things, baby! Wild!

WILD THING 2:
Wild and free!

WILD THING 3:
Get down!

And then more WILD THINGS appear, and these produce instruments. As

and turn the drum rhythm into a frenzied upbeat number.

WILD THING 1:
You call that wild! I'll show you wild!

And then he does an amazing thing, to say the least. He takes his

head off and rolls it along his arms from hand to hand like a

juggler, then tosses it high in the air and deftly catches it on his

shoulders. SARAH gasps and tries to get sway but another WILD THING

pushes her back into the middle of the melee.

WILD THING 2:
Cut me some slack and move on back!

And they do, and, moving to the pounding rhythm, he takes his eyes

out of his head and waves them at SARAH. He then tosses them on the

ground as if they were a pair of dice. They land at SARAH's feet

looking straight up.

WILD THING 2:
Snake eyes!

SARAH is fascinated and repelled. And the beat gets hotter and the

frenzy more frenzied and she can't help getting a little wild

herself. She begins to really dance.

WILD THING 3:
That's it, baby, get wild and free! But you'll never be

as wild as me!

And to prove it he takes his head off and begins to dribble it like a

basketball. WILD THING 1 leans over to SARAH and whispers

conspiratorily.

WILD THING 1:
I wouldn't call that really _wild_, would you?

SARAH:
Well, it's ... uh ... sort of ...

WILD THING 1:
I'd call _this_ wild ...

And he takes off his head, puts it on the ground as if it were a golf

ball, and then removes a leg and uses it as a golf club. The head

goes flying, right to SARAH. SARAH catches the head, then tries to

get it back to its body but the body dances into the middle of all

the other WILD THINGS and she can't find it. So there's SARAH,

running around like a chicken with two heads when suddenly the ears

start to flap and the head flies out of her hand. A WILD THING grabs

her hand and turns her around.

WILD THING 2:
That was _wild_, baby. (he starts to dance) Now how

'bout gettin' wild with me?

But SARAH has had enough.

SARAH:
I think I'll sit this one out ...

WILD THING 1:
Not with us you don't ...

WILD THING 2:
'Cause we're _wild_!

And then they're all over her, like a bunch of hyper puppies, and

it's really too much.

SARAH:
Enough! I've got to find the castle!

WILD THING 2:
Well, why didn't you say so, baby!

WILD THING 3:
That's a _wild_ idea!

And then his head flies off and he has to quickly grab it and put it

back and meanwhile the OTHERS start pushing and pulling on SARAH and

propel her into the woods.

WILD THING 1:
They got some wild goings on at the castle, baby!

47INT:
HOLE - DAY

HOGGLE is holding on to the ledge with his fingertips. He doesn't

have the strength to hold on much longer and he looks down at the

water in mortal terror. He begins to slip just as a door opens in the

sheer rock and JARETH enters, accompanied by GOBLINS.

JARETH:
Well, what have we here ... if it isn't little _Piggle_!

HOGGLE screams and slips into the water. He tries to struggle back to

the ledge but the GOBLINS push at him with poles, laughing maniacally.

JARETH:
Did the girl decide she doesn't need you, now that she has

that beast?

HOGGLE (angry):
She wouldn't do nuthin' like that!

JARETH leans over the water, laughing.

JARETH:
Don't you know she could never care for a repulsive thing

like you!

HOGGLE splashes and tries to stay afloat.

HOGGLE:
She does care! Me 'n Sarah is friends!

JARETH:
Only until something better comes along ... and I've

definitely got something better in mind!

HOGGLE:
Don't you hurt her!

HOGGLE grabs on to the ledge and the gleeful GOBLINS push him back

down into the water.

JARETH:
What I do to her is my business ... and it is _inevitable_.

He grabs HOGGLE by the shirt front and lifts him out of the water.

JARETH:
You can be with me or against me.

HOGGLE (terrified): Wh ... what do I gotta do?

JARETH:
I doubt if she can make it to the castle in time ...

He leans down and speaks directly into HOGGLE's face.

JARETH:
But just in case, I want you to deliver her to me.

HOGGLE:
Never! I'd rather die!

JARETH sneers scornfully.

JARETH:
Then so you shall.

He drops HOGGLE back into the water. The GOBLINS shriek with delight.

HOGGLE goes under and comes up sputtering.

HOGGLE:
Wait!

JARETH was about to leave. He turns back to HOGGLE, a look of

amusement on his face.

HOGGLE:
I gotta know what ... what you'll do to her!

He splashes pathetically in a desperate attempt to stay above water.

JARETH:
I will do what ever amuses me ...

He reaches into his cloak and brings out a perfect peach.

JARETH:
All _you_ have to do is give her this.

He tosses HOGGLE the peach. HOGGLE catches it and immediately the

water starts to recede.

JARETH:
You've made a very wise decision.

He leaves, followed by the GOBLINS.

HOGGLE:
I didn't decide nuthin'!

HOGGLE stares forlornly at the peach, and soon the water is gone and

he is sitting on cold, damp ground.

48EXT:
FOREST - DAY

The WILD THINGS are leading SARAH on a rocky path. She stumbles along

but they couldn't care less.

SARAH:
Are you sure this is the way to the castle?

WILD THING 1:
Oh, did you say "the castle"?

WILD THING 2:
I thought she said hassle!

WILD THING 3:
I thought she said rassle!

WILD THING 1:
Rassle! That's a _wild_ idea!

He leaps on SARAH and she flings him off.

SARAH:
OK, guys, fun's over.

She starts to leave and they pull her back.

WILD THING 2:
Over! It's just begun!

And then the musicians are back and the dancing gets wilder than

ever. The WILD THINGS totally surround SARAH, and though they aren't

hurting her, they are definitely not letting her out. What they do is

start throwing their heads at each other and switching them.

WILD THINGS 1, 2 & 3: Now this is _really_ wild!

ANOTHER ANGLE:

A door opens in a nearby boulder and LUDO appears. In the background

WE CAN SEE and hear the WISE ONE as he wanders off.

WISE ONE:
... very often preceded by a porch, or portico, also

verandah, and followed by a vestibule, otherwise known as an

antechamber or foyer ...

HAT:
Why me?!!

The door closes. LUDO sees SARAH in the middle of this weirdness and

is just a bit confused. SARAH sees him amidst the flying heads and

cries out in relief.

SARAH:
Ludo!

LUDO:
Sarah ... not ... want ... castle?

SARAH:
Are you kidding?!! Get me out of here!!!

Rate this script:2.6 / 8 votes

Terry Jones

Terence Graham Parry "Terry" Jones (born 1 February 1942) is a Welsh writer, actor, comedian, screenwriter, film director, presenter, poet, historian and author. He is best known as a member of the Monty Python comedy troupe. more…

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