Ray Harryhausen: Special Effects Titan Page #10
I gave it sort of the arms of an octopus
with hands on the end of it.
And he developed
from that point of view.
The Kraken was a word
that is not in Greek mythology.
That comes from Norse mythology more.
We needed a word and I guess the writer
felt that was the right word to use.
(Steve Johnson) I do think
it's very important to sketch creatures
before you sculpt them,
for the very simple reason,
again, it comes to the purity.
Your mind can move your hand on a paper
in two dimensions
much more quickly than it can
move your fingers in three dimensions.
And if you sculpt something,
it takes longer.
If you sketch something, you can do it
more quickly and get your concept out.
All my illustrations
are in black and white.
I never cared much for colour.
It took too long for one thing, for me,
and I was never groomed in colour,
to speak of.
I learned mostly by doing it myself.
Ray obviously did very simple drawings
that were perfunctory,
because they were for himself, he knew
he was gonna build from the design.
And he had that luxury of being the one
that was actually gonna realise everything
from design through to actual...
what was gonna get printed to each frame.
(Ray) My influences over the years
a French artist in the Victorian period.
He illustrated the Bible,
many thousands of pictures.
Up until that time, Ray, of course,
had done all the animation on his own.
(Ray) When Clash Of The Titans
came about,
I found that due to technical difficulties
I had to hire other people
to do some animation.
(Tony) And he found two animators
to help him,
the great Jim Danforth,
an American animator,
and an English animator
called Steve Archer.
Steve did a lot of the Bubo sequences.
Jim, I believe, did a lot
of the Pegasus sequences.
And their input into that film
was just enormous.
When I came to London to do
An American Werewolf In London,
I went to visit him at Pinewood.
He and Jim Danforth were animating
Pegasus, the flying horse,
and it was just extraordinary
how much time it took to light.
I mean, forget the animation,
just to light,
because they had to hide all the wires.
I think I was there four or five hours,
they probably got two or three seconds
of usable footage. I mean, it was amazing!
(Steve Johnson) When an audience
goes to see a movie
and there's a special effect,
it's kind of like
when you go to see a magician.
A magician pulls a rabbit out of a hat.
You know he's not really
pulling that rabbit out of his hat,
but you know he tricked you somehow,
and so you feel involved
because you wanna figure it out.
This is the way it was
with Harryhausen's stuff
from his rear-projection to his
live-action pieces to his stop motion.
How did he do it? One of the drawbacks
to computer animation,
it takes the audience out of the equation.
The audience isn't as involved.
They generally know it's CGI. So I think
it puts a little bit of a distance
between the audience and the movies,
unfortunately.
I remember
in the old James Bond movies
there would always be a huge stunt
at the beginning
because it was so thrilling.
And it was actually being done
Today you could do the same stunt
and people would say, "Oh, CGI."
The second you make a movie
and you see 1,000 soldiers
or 100,000 soldiers running over a hill,
you know that
there are not 100,000 soldiers
available to anybody on the face of
the planet today for any sensible cost.
And so you know that that is not real.
As real as it looks,
you know it's not real.
It's up to you to decide
to push the envelope of digital creativity.
You know, you accepted
my digital dinosaurs
because you wanted to enjoy
and be scared by the stories,
so you accepted the digital dinosaurs.
But there is a point
where audiences are going to reject...
...digital special effects
and start to maybe go to movies
where we actually do something
that existed in real space and real time.
Now there are so many effects being done
in so many films
and hundreds or thousands of shots
in each film,
there's a real danger
of the effects not being special any more,
they're too common.
Young people have been brainwashed
by television
to want everything quickly, you know,
and you just can't have an explosion
every five minutes in Greek mythology.
So I felt it was time to retire.
I felt I had had enough.
It's my incredible pleasure to present Ray
(Applause)
We declare the exhibition open!
(Cheering and applause)
(All) J' Happy birthday to you
I Happy birthday... I
(Tony) The Ray and Diana Harryhausen
Foundation,
it was set up in the 1980s by Ray
to educate people
into stop motion animation
and also to protect his heritage
for the future.
Preservation, conservation
are our major, major priority.
So we're desperately trying to save
the original models
because the material that he makes them
out of, latex rubber, they're so fragile.
Vanessa and Jim Danforth and I
went through Ray's garage in 2008
I opened up a bag and found, immediately,
one of the dragon's horns
from 7th Voyage Of Sinbad
and then the other one.
Then I looked down
and saw a little character
with Curly-toed Shoes. It was Sinbad!
And Jim said, "That's the Sinbad
that was carried aloft by the Roc!"
And then there was a little piece
of rubber and I flipped it over,
it was the harpie's head!
And there were tons of things
and they were all there in the garage
for over 50 years.
And that's the great thing
about Ray Harryhausen's puppets,
he still has the originals, it's amazing.
(Ray) Yeah, that's one of my early
brontosauruses.
(Woman) He's quite big, so...
You'd have to be 3 Greek wrestler
to animate that!
The foundation is preserving
the puppets and moulds
and Ray's diaries, Ray's sketches,
behind the scenes photographs,
his dailies, his daily reels
from all his black and white films.
(Tony) The dailies,
the outtakes from The Beast
right through to 7th Voyage Of Sinbad
are all being preserved now digitally
for the future.
Peter Jackson
volunteered to restore them,
so I went down to New Zealand
on high-definition video.
(Tony) Peter Jackson
has been amazingly generous,
not only with time but with preservation.
(John Landis) When Ray visited
Peter Jackson, he went to Weta.
He brought with him
one of the little skeletons
and Peter took it
and had it scanned exactly.
And then from the scan,
they made a mould.
But what's incredible is that
the actual bronze you end up with
isn't a copy of the skeleton,
it is the skeleton, exactly!
I just want to say thank you
and all those many others
who've given us support.
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