The Pixar Story Page #5
- G
- Year:
- 2007
- 87 min
- 1,619 Views
that could not be told any other way.
Renderman had become
the new standard in special effects,
and in 2000,
the technical team
garnered the first Oscar
ever awarded
for computer-animated software.
But the research and development
of all their technology
was costing more money
than the company was bringing in.
Steve Jobs had been losing over
a million dollars a year for five years.
but none of it was a home run.
None of it really. . . It was a struggle.
Every step of the way,
it was a struggle.
We were trying to pay the bills
and just buy time.
And that strategy
really turned out not to work.
Steve was a very forgiving investor
at that time
and had a much longer term view
than your average venture capitalist
would've had
about our young company.
NARRATOR:
With the survivalof Pixar at stake,
John pitched the Disney Company
a half-hour Christmas TV special
based on their short film Tin Tot .
All the while,
Disney executives had been trying
to lure John back to the studio
to direct a feature.
for a third time,
to come down
and be a director at Disney.
Or he can stay up
in Northern California
with this company
that's bordering on collapse,
because they're losing money.
He stays up here with this company
bordering on collapse, right?
John came up with the idea of doing
this story from a toy's point of view,
done in this 3-D plastic world,
and the idea was sensational.
And they'd gone from commercials
to a short film being six minutes.
They felt they could expand
the system to a 30-minute movie.
And we said, "Oh, forget about that.
Make it a full-length feature."
NARRATOR:
From John's initial pitch,the chance to finally fulfill their dream
of creating the world's first
computer-animated feature film.
LASSETER:
I remember Bonnie Arnold,the producer,
and Ralph Guggenheim, the producer,
came around and they said...
GUGGENHElM:
We're making a movie.-Really?
-GUGGENHElM:
Green light.We got green light?
ARNOLD:
We got it.Just talked to Peter.
LASSETER:
It happened,and it was like,
"'Oh, my God, we're actually
gonna make this movie."
And I was so excited.
There was so much
positive enthusiasm. It was great.
(LAUGHING)
-GUGGENHElM:
All right.-ls that all right?
It was an attempt
to take the spirit of John Lasseter
and see if we could make
a full-length motion picture with it.
JOBS:
It was fantastic.There was no better partner
to do it with than Disney.
There was a lot
vast amounts
So it was the best thing
that ever happened to the studio.
You heard?
None of us had done
had never worked on a movie at all.
GUGGENHElM:
Green light.LASSETER:
Ignorance was bliss.We did not know what we didn't know.
It's like the
Mickey Rooney/Judy Garland things,
"Hey, my uncle's got a barn!
Let's put on a show!"
-Unpack. Unpack.
-You mean I can stay?
CATMULL:
We were ontosomething big
if we could just hold it together
and make it happen.
LASSETER:
We did not want todo a musical.
We did not want to do a fairy tale.
We did not want to do
what Disney was,
from Little Mermaid
and Beauty and the Beast
and all those films. . .
and we wanted to be different.
NARRATOR:
John set his sightson one particular actor
for the voice of Woody.
They said, "Look, we just wanna
show you this thing,
"'cause it's too hard
to explain what it is."
Oh, no, no, no!
You're eating the car!
Don't eat the car! Not the car!
Oh, you stupid dog!
When I saw this loop,
it was startling, actually.
It was kind of, like, hypnotic.
"Let's see it again.
Can I see that again?"
I think we must have watched it
three or four times.
It didn't look like animation.
It looked like Plasticine come to life.
I couldn't explain it even to friends
what it was like.
I just said, "Well, it's gonna be
this whole new thing.
"They've just invented something
that is a brand new way of doing this."
(BEEPING)
Hi, pal. What you doing?
I'm Tempest from Morph!
Yeah, yeah, what's this button?
Say, you weren't thinking of flying,
were you?
You know, Andy loves toys that can fly!
Really? Well, then,
to infinity and beyond!
You know,
Andy loves toys that he can find!
LASSETER:
There was this desireat Disney to make Tot Story edgy.
Make it edgy.
Make it, like, something for adults.
Jeffrey Katzenberg, who at the time
was chairman of the Disney Studios
and had great interest in animation
would always in a story meeting
be pushing for what he called "edge."
Which really was
code for snappy, adult,
the edge of inappropriate,
and not to feel too young.
and jumping through every hoop,
addressing every note
that was given to us. . .
And that was the first year.
NARRATOR:
By December, 1993,John and his crew flew to Burbank
to present their completed storyboards
to Disney.
launch Pixar into production.
But what was to come
was a day they would never forget.
SCHNElDER:
Nothing of itwas working.
It wasn't funny, it wasn't emotional,
it wasn't moving.
Characters didn't quite work.
Peter Schneider sent me this video,
which was, like, two cassettes.
It was so long.
It was like two hours, and it went on
and on and on and on and on and on
and I was fast-forwarding through it
and thinking,
"Oh, my God. This'll never end."
Which led to this horrible, horrible day
when things came to a crashing halt.
That was our Black Friday.
Black Monday, Black Tuesday. . .
I forget what day of the week it was,
but it was sure black.
WOODY:
Hey, you wanna beYou button your lip!
Nobody's getting replaced!
SCHUMACHER:
It resulted inthe Woody character
being one of the most repellent things
you've ever seen on screen.
I mean, you couldn't watch it.
It was smart-alecky.
It was like a brand of insult humor.
It was kind of, like, negative.
WOODY:
All right, that's enough!You're all acting like
you've never seen a new toy before!
Get a grip, okay?
SCHUMACHER:
Jeffrey said,"Well, why is this so terrible?"
I said, "Well, because
"It's completely not the movie
that John set out to make."
to shut production down.
And they wanted us to lay people off,
and we refused.
(CLANGING)
We just said, "All right, screw it.
What do we want to do?
"What would be the funniest thing?"
We were also very brutally honest with
each other about what we thought.
LASSETER:
We worked day and night.STANTON:
And we just reallywent 100% with our gut.
We knew it was sort of our last chance.
We knew time was not on our side.
It was so refreshing, 'cause we were
making the movie we wanted to make.
RANFT:
We'd just sit on our knees,
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"The Pixar Story" Scripts.com. STANDS4 LLC, 2024. Web. 18 Nov. 2024. <https://www.scripts.com/script/the_pixar_story_15938>.
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