Indie Game: The Movie Page #6
That's why they call him Meat Boy.
So he's exposed to the elements.
Maybe he's always in pain.
But he just deals with it.
But he has to be very careful with
everything.
Because anything can kill him.
The smallest little thing - like salt
I wanted to have his girlfriend be
more than a love interest.
And I wanted to play with the idea
that he needs her ...
... that she's what completes him.
Not just emotionally, but physically
as well.
And that's why she's 'Bandage Girl'.
She's kind of the outer shell over
Meat Boy.
That protects him.
And that's why he needs her.
He needs her back.
Not only because he loves her,
but because...
That's what completes him.
The Seumas McNally Grand Prize ...
... in the 'Open Category'
Goes to Chronic Logic for 'Gish'!
Thank you everybody.
Okay, I'd like to take this
opportunity to...
...propose to my girlfriend, Danielle.
Okay, Okay, I have to do it. Co'mon
guys, I have to actually say it.
Danielle.
Will you marry me?
People probably don't know that
he's an amazing husband.
That's ... huge.
He does all this stuff and he's still
an amazing partner.
The development process was long.
A lot of work.
It was hard to adapt
our relationship.
To go from spending 24/7 together ...
Leaving the house,
to not doing that at all.
I heard a lot of this:
'I only see your back'
It was like:
'I know we're in the same room ...'
'... but I only see your back'
looking at each other.
Many times, I had to ask her:
'Are you happy here?'
'Is this worth it?'
'Because I worry that this is just
horribly boring for you'
'And that this might be something you
regret getting into as well.'
This is the lady I like.
Not th- This is a Cat.
This website. I think I'm going to go
with this breeder.
I've wanted one of these since
I was little.
I asked for it. When the game's done.
And we move to a house.
If I could get a cat.
And he said 'yes'.
And this is my dream cat.
It's like having a baby.
Except better.
We can't have another cat
in this house.
Oh, it'd be some warm. OOOH My God!
That's the thing...
Available, AVAILABLE
... Winter's coming.
This one belongs
to 'Jennifer and Robert'.
They're probably way happier than us.
Right at this moment.
Because they have the cat.
I ... sacrificed having a life.
It's kind of weird.
I don't ...
I don't go out.
I don't really socialize.
I can't spend money.
Because I don't have any money.
So I can't go out...
If I were to go on a date...
I have no car to pick them up in.
I have no way to buy meals
or anything.
I mean, I can buy my own meal, but..
... the things you sacrifice are ...
... the things I've sacrificed are ...
... social.
You kind of have to give up something.
To have something great.
I'm depressed now ...
... because I'm on the
brink of something huge.
It's a different kind of depression.
It's not a 'stuck' depression.
It's a 'Holy Sh*t' depression.
It's an 'unknown' depression.
Which is kind of weird.
But, it'll fade.
Because once it's out. It's out.
And that's it.
[Super Meat Boy will be
released in 3 days.]
I'm really curious to see what the
basic reaction is.
Because, the only people who have
seen the game so far...
[FEZ has been in
development for 4 years]
Feedback has been good.
But I can't trust that feedback
I don't know if my friends would
tell me if FEZ sucked.
Knowing that I've spent most
of my adult life on it.
Because, I don't even know what
I really can't tell
if it's good or not.
Sometimes I manage to convince myself
that it's good and I did a good job.
But then I have a flash of lucidity.
'But you can't trust yourself!'
All you've been doing for 4 years
is look at it. Like, this close.
You can't see anything else.
You don't even see the mistakes
anymore.
I'm looking forward to that kind of
brutal honesty.
That we're going to get from
the average gamer.
We're here for PAX: Penny Arcade Expo
It's not for developers.
It's for gamers.
They're expecting like 65,000 people.
We're going to be showing off FEZ
for the first time since 2008.
Which was the unveiling of the game.
We haven't shown it since.
In four years.
So ... I'm a bit nervous.
But this is kind of like the
big blow out. The confirmation that:
Yes. FEZ is real. It's exists.
It's going to come out, and you'll be
able to buy it and play it one day.
Hopefully interest will build up again
Because I feel that over the years,
people have stopped caring.
They may need to be reminded
that we exist.
And for the first time,
I've feel like:
This is FEZ.
This is the game I wanted to make.
There's a mood here,
that I've achieved.
It's not done yet.
But it's really starting to feel
like a game ...
That has a beginning, middle
and an end.
It remains to be seen if the game's
going to be good.
But I'm pretty damn happy with it ...
... today.
Interviewer:
What's the worst casescenario for you?
None of this happens.
We don't get to show the game at PAX.
Or do anything with it.
For very complicated legal reasons.
My former business partner with whom
I started the company...
Left the company.
About six months ago.
And we've been in
And if everything isn't settled.
We can't do anything.
We can't show it. We can't be at PAX.
Just a final signature.
This last signature, to close the deal
So, at the moment...
We drove all the way here.
We printed banners.
We designed a booth.
I made a demo just for PAX.
There's still a chance that ...
... I'm just going to stay in
my hotel room.
And not be able to do any of this.
It's pretty stressful.
It feels like waiting.
Everything feels longer.
It feels like I'm about to throw up.
It's stage fright.
I have a hard time sleeping.
I can't think of anything else.
It's constantly running through
my head.
And it's such a big deal.
There are going to be so many people.
I'm not in a head space right now...
...where I want to be exposing myself.
And talking to people.
I'm so in my own little world.
Just working on FEZ.
Trying to finish it.
I don't do anything else.
Every other aspect
of my life is suffering.
Because I'm just trying to finish
this f***ing game.
Because right now.
It can go either way.
It could be a nightmare
... I don't know.
[Ha! Ahhh, Man!]
[Hey, This is Souja Boy]
[They got this game right?
This sh*t called 'Braid']
[Watch this Sh*t!]
[You're this little guy
in a business suit
[It look like Mario
... in the future]
[And he's just walking around,
jumping on sh*t]
[But the funny part is:
You can do this, watch this...]
[Now, if you didn't catch that.
I just went back in time.]
On release day, you start seeing
reactions of people on the Internet.
And for me, it was
a very addictive thing.
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"Indie Game: The Movie" Scripts.com. STANDS4 LLC, 2024. Web. 19 Nov. 2024. <https://www.scripts.com/script/indie_game:_the_movie_10802>.
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