Wild Wild West Page #14
JIM:
Damn! We go through all that and
does he even wait for us?
He turns to see his partner dashing back into the factory.
Artemus leaps up onto the work table and reaches up above
the hanging lamp. Jim walks over, leans against the table,
wondering what the hell he's up to.
JIM:
Having fun? Because we really
gotta catch this guy...
Artemus unhooks the recorder from the cable and sets it
onto the table. He starts winding its crank. Jim sure
looks confused.
ARTEMUS:
(proudly)
Know what this is?
JIM:
Sure. It's a wind-up... thing.
ARTEMUS:
A cylinder recorder. My own design.
Jim's about to say something. Artemus holds his finger
to his lips for silence and resets the needle. He pushes
a lever and the cylinder spins. We hear SCRATCHY STATIC
and then, miraculously -- a VOICE.
MIGUELITO (V.O.)
... And do give me some room,
Voltaire. You're breathing on my
head! I hate it when you breath
on my head!
JIM:
Dr. Loveless?
Artemus nods. Jim is amazed.
MIGUELITO (V.O.)
Now you're standing in my light.
How many times must I tell you?!
Very well, gentlemen, what is our
report on Dr. Pemberton? Is she
cooperating?
ASSISTANT (V.O.)
They've persuaded her.
MIGUELITO (V.O.)
Good, good. Now, everyone, take a
look at this...
Then SILENCE for precious seconds. The needle has almost
reached the end of the spinning cylinder. Artemus gazes
at it impatiently.
JIM:
This is good.
ARTEMUS:
Shhh!
(to recorder)
Come on. Tell us something!
MIGUELITO (V.O.)
That is precisely where we will
find little Willard. And,
unfortunately, Willard will have
to be exterminated if we are ever
to be taken seriously. We must
move quickly. Get everything in
order. And, Voltaire, be a good
boy and find me one of those Western
hats...
(on second thought)
No, no, one of those attractive
pith helmets. It's damnably hot
out there, isn't it?
(pause)
Oh, we are so close. So very close
to the grand culmination of my
tremble when they see...
But the recording cylinder runs out.
ARTEMUS:
Oh, damn! That's it.
JIM:
It's better than nothing.
ARTEMUS:
It is?
JIM:
He's going to put on a pith helmet
and kill some guy named Willard.
INT. THE WANDERER - PARLOUR CAR - DAY
The TELEGRAPH CLICKS AWAY. FIND Jim and Artemus eagerly
decoding the message. Then, simultaneously, they look
crushed. Artemus drops onto the sofa as Jim flops into a
chair.
JIM:
No record of him.
ARTEMUS:
You'd think if Loveless is going
to kill him he could at least be a
prominent citizen.
Artemus looks out the window as we HEAR a train CLANGING
and CHUFFING to a stop on a parallel track.
ARTEMUS:
What's this?
JIM:
Sounds like a train.
(glancing over)
Looks like a train.
ARTEMUS:
Yes. And a much nicer one than
ours.
The door flies open and TWO BODYGUARDS and TWO AIDES march
in. Jim leaps up:
JIM:
Who the hell are you? Ever hear
of knocking? You think you can
just barge in here like that...?
The men step aside for -- President Grant who strides in.
Jim keeps on talking, but a different tune:
JIM:
... well, of course you can. Mr.
President, what a surprise. What
brings you here?
GRANT:
On my way to Denver...
AIDE:
Albuquerque is next, sir.
GRANT:
Whatever. My whistle-stop tour of
the Southwest. One godforsaken
cowtown after another.
(sees Artemus)
You must be Gordon. Speak French,
huh? Hope it helps.
Grant doesn't pause, reaching out to the aide who hands
him a telegram.
GRANT:
Got a message from some crackpot
named Dr. Miguelito Loveless.
Ever hear of him? Wants the U.S.
to give him half the Southwest.
Claims it's his. If we don't sign
his cockeyed treaty, he's
threatening to destroy an entire
Jim and Artemus are stunned.
JIM:
Where'd he say he was going to do
this?
GRANT:
He didn't. That's your job. I'm
taking you off that other case
until you've nabbed this lunatic.
Good luck.
(takes in the parlour car)
Nice train. But mine's nicer.
Grant hands the speechless guys the telegram and instantly
marches out, followed by his entourage.
Jim and Artemus take a moment to collect themselves, then
brighten as they realize:
ARTEMUS:
Willard...
JIM:
It's not a guy...
ARTEMUS:
It's a town!
They race to the bookshelf, pull down atlases and start
flipping through them.
ARTEMUS:
Got to be somewhere that's hot.
He said it was "damnably hot."
JIM:
(scanning the index)
That rules out Willard, Vermont;
Willard, Minnesota...
(brightening)
Willard, New Mexico?
Jim flips to the right page --
ANGLE - ATLAS - MAP OF NEW MEXICO TERRITORY
MOVE IN on the map, finding the tiny town of Willard.
EXT. THE WEST - DAY - THE WANDERER
churns across the majestic western landscape we've been
waiting for!
EXT. THE WEST - NIGHT - THE WANDERER
is a tiny speck streaking through the desert darkness.
INT. THE WANDERER - PARLOUR CAR - NIGHT
Artemus lounges, smoking a cigar, his face hidden behind
a book:
"A Guide To The Ancient Fighting Skills Of TheOriental Races."
Jim, on the other hand, paces the room, itching for action.
JIM:
Damn, I wish this thing would go
faster.
ARTEMUS:
Relax. We're almost there.
JIM:
We oughta get a couple of those
rockets. Voom! We're there before
we left!
As Artemus lowers the book he's reading:
ARTEMUS:
I'll work on it.
Jim stares -- Artemus is in another disguise with a full
beard and bulbous nose.
JIM:
What is that?
ARTEMUS:
This?
(fingers the nose)
I'm testing a new spirit gum, to
see how it holds.
JIM:
And people are actually fooled by
that?
ARTEMUS:
(offended)
My disguises have helped me solve
many a difficult case. I spent
three years on the stage, you know.
(standing and taking off
his make-up)
Remind me sometime to regale you
with my Lear.
The men get down to business, strapping on their guns.
Artemus hands Jim the infamous belt-buckle-derringer.
JIM:
Not again.
ARTEMUS:
I adjusted it.
Jim reluctantly straps it on, takes a fighting stance,
and slaps the buckle. Nothing happens. He tries a few
more times. Still no gun pops out.
JIM:
So the idea is if a guy punches
ARTEMUS:
(testy)
You said it popped out too easily.
Nothing's ever good enough for
you, is it?
The train BRAKES SQUEAL and we hear Doyle over the speaking
tube:
DOYLE (V.O.)
Willard, New Mexico... I... I think.
EXT. WILLARD - THE WANDERER - PARLOUR CAR - NIGHT
Jim and Artemus step out and freeze. Smoke blows past
them. Doyle hurries to join them and they all silently
The town has been utterly destroyed. It's Hiroshima.
Buildings are shattered rubble. Blackened timbers claw
up at the night sky. Embers smolder everywhere.
A twisted rifle lies in the dust. A pair of boots juts
from under a smashed wagon. A woman's ragged dress
flutters on a splintered beam. There's not a soul around.
Stunned Jim and Artemus stare hopelessly at the horrifying
scene.
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"Wild Wild West" Scripts.com. STANDS4 LLC, 2025. Web. 9 Jan. 2025. <https://www.scripts.com/script/wild_wild_west_668>.
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